#c64

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USBSID-Pico: Bridging Real Commodore 64 Sound to Modern USB - SmallRun

https://smallrun.net/blog/loud/usbsid-pico-sids-on-usb
I am LouD (short for loudness) and I created USBSID-Pico to bridge real SID silicon directly to modern workstations, phones, and media players over USB (CDC/WebUSB/WebSerial), MIDI, ASID and in the future possibly WiFi and Bluetooth. Powered by the Raspberry Pi Pico microcontroller series (rp2040 and rp2350), the board acts as a flexible controller for up to two (and soon four) physical SID chips or modern hardware replacements.

Meshtastic 64 Radio Demo on Commodore 64 - The Oasis BBS

https://theoasisbbs.com/meshtastic-64-radio-demo-on-commodore-64/?feed_id=5678&_unique_id=68dfcf2d76f81
The Meshtastic 64 Radio connects through the user port and sits inside a cartridge shell with a built-in battery. Once installed, the device powers up and runs with a custom BASIC program loaded from floppy disk. This software lets the Commodore 64 send and receive text messages across the Meshtastic network, linking retro hardware with modern mesh communication.

More retrocomputing, less nostalgia | datagubbe.se

https://datagubbe.se/retnost/
Music, art and games are timeless human pursuits. Why should those pursuits be about nostalgia or reminiscing just because they happen to take place on an old computer? When creating, a home computer - just like any other tool - provides certain intrinsic qualities that affect both the process and the outcome. This happens to appeal to some people, while others would rather choose an aerosol, a violin or a brand new PC: the guitarist doesn't want to switch to a keytar, the chess player wouldn't trade chess for Quake, and the painter doesn't think of her brushes as artifacts of her childhood.

BBS PETSCII, 1986-1993 (WIP) | text-mode.org

https://text-mode.org/?p=27470
Old Commodore 64 BBS graphics are not easy to find. A lot of it was probably never saved, and there’s not really any obvious place for it online either. So I was thrilled to get a whole bunch disk images from Sixx: more than 1,000 PETSCII graphics and animations! I’ve gone through it, removed duplicates, identified artists, etc, and captured it as images and videos. I’m not done yet, but I’m presenting it as is.

Indiana bakery still using Commodore 64s originally released in 1982 as cash registers — Hilligoss Bakery in Brownsburg sticks to the BASICs | Tom's Hardware

https://www.tomshardware.com/desktops/indiana-bakery-still-using-commodore-64s-originally-released-in-1982-as-point-of-sale-terminals
Aside from the technical curiosity, it would seem that Hilligoss Bakery is actually well-appreciated in its local Brownsburg community for the quality of its pastries and not simply the oddity of using a "microcomputer" originally released in 1982— though to Hilligoss' credit, the shop actually opened back in 1974, which would make the Commodore 64s a year-eight acquirement at the earliest. We can only suppose that further upgrades haven't been needed since.

frntc/SIDKick: SIDKick -- the first complete SID 6581/8580-drop-in-replacement that you can build yourself

https://github.com/frntc/SIDKick
SIDKick is a versatile sound device for C64s and C128s: it serves as a drop-in replacement for the SID 6581/8580 sound chips, and at the same time provides Sound Expander-emulation (Yamaha OPL-based FM sound), a MIDI interface and can control LED stripes. It is based on a Teensy 4.1 and makes no compromises with regard to quality: the emulation is based on reSID and fmOPL. It also comes with a few extras.

too much Fun: The five lives of the commodore 64 computer - About the book

https://www.jesperjuul.net/c64/about.html
With interviews of Commodore engineers and with its insightful look at C64 games, music, and software, from Summer Games to International Karate to Simons' BASIC, Too Much Fun will appeal to those who used a Commodore 64, those interested in the history of computing and video games and computational literacy, or just those who wish their technological devices would last longer.

Community | Back to the future: Writing 6502 assembler with Amazon Q Developer

https://community.aws/content/2oEqDGCIsQwoPrL3wjoSReyHnan/back-to-the-future-writing-6502-assembler-with-amazon-q-developer
In a recent post I talked about how I was able to quickly create a sideways scrolling arcade game with the help of Amazon Q Developer. I was talking to a few folk online who had got in touch to know more, and the subject turned to whether Amazon Q Developer could write a different kind of game, one that would run on the first computer I ever owned, the Commodore 64. Well there was only one way to find out, so I spent around an hour experimenting and this post is what I learned. Buckle up for some retro computing fun!

Introducing Jelly-Load! – TFW8b.com

https://www.tfw8b.com/introducing-jelly-load/
Why load your 8bit things via the convenience of Cassette, Disk or Cartridge when you can load things via YouTube video? Because it’s horribly slow that’s why! But it is rather cool! And if like me you’ve got a million electronic bits and bobs lying around the house, you may have enough electronic purchase left-overs to start making your own Jelly-Load interface right now! 😀

SAM: Software Automatic Mouth

https://simulationcorner.net/index.php?page=sam
Sam is a very small Text-To-Speech (TTS) program written in C, that runs on most popular platforms. It is an adaption to C of the speech software SAM (Software Automatic Mouth) for the Commodore C64 published in the year 1982 by Don't Ask Software (now SoftVoice, Inc.). It includes a Text-To-Phoneme converter called reciter and a Phoneme-To-Speech routine for the final output. It is so small that it will work also on embedded computers. On my computer it takes less than 39KB (much smaller on embedded devices as the executable-overhead is not necessary) of disk space and is a fully stand alone program.

All you ever wanted to know about the colors of the commodore 64

http://unusedino.de/ec64/technical/misc/vic656x/colors/
The whole issue of VIC-II color-emulation is so mis-guiding and irritating, because every c64-emulator uses different palettes and these have been created by using cheap frame-grabbers/digitizers with strange color-behaviour or by moving around some rgb-sliders until it looks quite right. Many people have forgotten how the colors on a real C64 look, because they use emulators for a long time.

All you ever wanted to know about the colors of the commodore 64

http://unusedino.de/ec64/technical/misc/vic656x/colors
The whole issue of VIC-II color-emulation is so mis-guiding and irritating, because every c64-emulator uses different palettes and these have been created by using cheap frame-grabbers/digitizers with strange color-behaviour or by moving around some rgb-sliders until it looks quite right. Many people have forgotten how the colors on a real C64 look, because they use emulators for a long time.

tapDancer Virtual Datasette - Android Apps on Google Play

https://play.google.com/store/apps/details?id=co.kica.tapdancer
tapDancer converts archives of vintage games and other software into audio waveforms that your classic 1980's-era computer(s) can understand and plays them back, allowing you to once again use these programs on your cherished system(s) using your mobile Android device, and a tape-interface cable or CD-to-cassette adaptor (depending on the computer.)

CBM FileBrowser

http://www.vic20.it/cbmfilebrowser/
CBM-FileBrowser is a program launcher for Commodore machines. Even if it was originally intended for devices with sd2iec firmware, it works also with any CBM drive (without sd2iec functions of course).

CBM FileBrowser

http://www.vic20.it/cbmfilebrowser
CBM-FileBrowser is a program launcher for Commodore machines. Even if it was originally intended for devices with sd2iec firmware, it works also with any CBM drive (without sd2iec functions of course).

robohara.com » The Commodore 64 Moves In

http://www.robohara.com/?p=4124
My parents bought my Uncle Kenny’s Commodore 64 for me back in 1985. If I remember correctly the sound chip had blown out, so the first thing we they did was have it fixed. Sixteen years later, I still own (and use) that same Commodore computer. I’ve owned dozens of other Commodore computers ov...

cbm-hackers mailing list: Professional-1541-DOS (was: Re: Big-PET)

http://www.softwolves.com/arkiv/cbm-hackers/0/0727.html
"The "Professional-1541-DOS" from Mikrotronic System is an add-on for the 1541 and a C64 or a C128 in C64 mode, which is supposed to speedup all read- and write-operations of the drive. The Professional-DOS is an expansion for an already installed speeder with a parallel cable, like SpeedDOS, SpeedDOS Plus, Floppy Flash User System and Floppy Flash Toolkit System."

The C64 Floppy-Speeder Professional-DOS from Mikrotronic

http://d81.de/ProfessionalDOS
"The Professional-DOS Floppy-Speeder from Mikrotronic for the Commodore home computers C64, C128 and C128D and it's peripherals C1541, C1541-C and C1571 was one of the Super-Floppy-Speeders. This class of speeder systems were mostly equipped with hardware modification boards and a parallel cable of course. Well known products are Dolphin-DOS from Dolphin-Software, Prologic-DOS (Classic) from Jann Datentechnik, Turbo-Trans from Roßmöller and Professional-DOS from Mikrotronic."

Mike Taylor - The Causes of Chaos

http://www.miketaylor.org.uk/tech/advent/coc
"An image of the original game is available for download as a C64 tape-image file. I found this image, pirated, out there on the Internet. The people who did it rather sneakily removed my name, and that of the publisher, from the cracked version that's in circulation, so I've restored them in this version of the image; but if you want the cracked version, you can have it - my feeling is that if it weren't for these people stealing my game, I wouldn't have a running version of it myself. So they can have some credit. "

:: Commodore C64 Modifications ::

http://www.bigmech.com/misc/c64mods/index.html
"In early June, 2006 Prophet64 made the bold move of releasing its SID music software on C64 cartridges. This completed the transition of the C64 from a computer system dependant on floppy and/or tape drives, to an independent piece of pro audio studio equipment. Could the union of Prophet64 with the C64 as a musical instrument be further improved upon? I thought so. The following pages explain what I have done."

David Simons, the author of Simons' Basic - Commodore 64 (C64) Forum

http://www.lemon64.com/forum/viewtopic.php?p=394597&sid=5186e8a3fc0f2c10e1271ffdb34afddb#394597
"After Simon's basic I went to university and studied computing and economics. From there I joined SCO (Santa Cruz Operation) and worked on their Unix kernel which was something I always wanted to do. I then joined a startup which unfortunately didn't make it but had a lot of fun (implementing an open source J2EE app server). I've since worked for a number of other companies including Sun and I now work for the leading virtualization company."

Dave Farquhar's Silicon Underground - How to connect a Commodore 64 to a television

http://dfarq.homeip.net/article/20050104084808610
"What if you can't find a Commodore video cable? If you're handy with a soldering iron, you can make your own cable with parts from Radio Shack. You'll need a 5-pin DIN plug, two male RCA plugs, and two lengths of speaker wire. Shielded cable like RGU-58 would be better, but isn't totally necessary. "

C64 Standard Tape Interface

http://www.zimmers.net/anonftp/pub/cbm/documents/projects/interfaces/soundcard2tape.html
"This is an interface which lets you connect your C64 to ANY standard Tape Player instead of the custom made C1531 device, which can be hard to get today. Also it means you can connect your C64 to any PC with a sound card and let the PC act as a Tape Player with a perfectly clear sound - so there are no Load errors possible."

JavaScript Commodore Emulator

http://www.kingsquare.nl/jsc64
"jsc64 is a Commodore 64 emulator written in JavaScript by Tim de Koning. It's a port of the FC64, the Commodore 64 emulator written in Actionscript by Darron Schall and Claus WahlersThis emulator is meant as a 'proof of concept' and uses the HTML5 Canvas-element to render the Commodore 64 screen layout. This means it will work on all modern browsers, being the lastest version of Firefox, Google Chrome and Safari. Rendering on Internet Explorer should be possible with some minor fixes in the 'Renderer class', but I'm afraid performance will be appalling.his emula"

GoatTracker - C64 SID music editor for Mac OS X

http://www.sidmusic.org/goattracker/mac
"GoatTracker is a cross-platform tracker written by Lasse Öörni, producing SID chiptune music for the Commodore 64, and released with source code under the GPL. It is notable for being possibly the only SID chiptune-composer NOT native to the C64, as many alternative composers (including JCH, and CyberTracker) only execute on the C64 or inside C64 emulators. Many SID tunes are available in various formats on the Internet, especially through the High Voltage SID Collection (HVSC). GoatTracker is capable of directly exporting to the .sid (PSID/RSID) file format in addition to standard C64 PRG files."

Full Commodore 64 Emulator Rejected from App Store | Touch Arcade

http://toucharcade.com/2009/06/20/full-commodore-64-emulator-rejected-from-app-store
"iPhone developer Manomio has been secretly working on a major App Store project for the past year that has just been completed, but may never see the light of day in its current form.What Manomio has done is to create a fully licensed Commodore 64 emulator for the iPhone that can play classic games and even run Commodore 64 BASIC.Did I mention it was legally licensed?"

The diskette that blew Trixter’s mind « Oldskooler Ramblings

http://trixter.wordpress.com/2008/09/28/the-diskette-that-blew-trixters-mind
"The manual for Mental Blocks claims that, for both C64 and IBM, you put the diskette in label-side up. I thought that had to be a typo, since every single mixed C64/IBM or Apple/IBM diskette I have ever seen is a “flippy” disk where one side is IBM and the other side is C64 or Apple — until I looked at the FAT12 for the disk and saw that tons of sectors in an interleaved pattern were marked as BAD — very strange usage."

pagetable.com » Blog Archive » How MOS 6502 Illegal Opcodes really work

http://www.pagetable.com/?p=39
"The original NMOS version of the MOS 6502, used in computers like the Commodore 64, the Apple II and the Nintendo Entertainment System (NES), is well-known for its illegal opcodes: Out of 256 possible opcodes, 151 are defined by the architecture, but many of the remaining 105 undefined opcodes do useful things."