#emulation

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The Anatomy of an Impossible Port: Bringing Dead Cells to the R36S

https://gardinerbryant.com/the-anatomy-of-an-impossible-port/
In its final form, Dead Cells runs at roughly 25 frames per second on the R36S, fitting into about 400MB of resident memory. It boots, plays, and remains stable. The lighting is gone, but the pixel art carries itself. After a few rooms, it simply feels like Dead Cells.That original feasibility rating said “Low”, but it didn’t account for bmdhacks, stubbornness and time.

Making The Zelda G&W Into A MODERN Emulation Powerhouse Because Nintendon’t | Zelda 40th Anniversary - YouTube

https://www.youtube.com/watch?v=8YIHjUM8Qms&t=849s
Zelda turns 40 years old, so for its big anniversary we turned the tiny Zelda Game & Watch into a pocket-sized emulation powerhouse. In this video, I upgrade the Zelda Game & Watch with expanded memory, custom firmware, and a microSD card slot for unlimited storage, unlocking support for tons of classic retro consoles, save states, and a fully customizable UI. All on real Nintendo hardware! It’s open-source, community-driven and absolutely insane.

Emulate ROMs At 12MHz With Pico2 PIO | Hackaday

https://hackaday.com/2025/12/06/emulate-roms-at-12mhz-with-pico2-pio/
Nothing lasts forever, and that includes the ROMs required to make a retrocomputer run. Even worse, what if you’re rolling your own firmware? Period-appropriate EPROMs and their programmers aren’t always cheap or easy to get a hold of these days. [Kyo-ta04] had that problem, and thanks to them, we now all have a solution: Pico2ROMEmu, a ROM emulator based on, you guessed it, the Raspberry Pi Pico2.

Give Your Animal Crossing Villagers The Gift Of Linux | Hackaday

https://hackaday.com/2025/02/18/give-your-animal-crossing-villagers-the-gift-of-linux/
thanks to the work of [decrazyo] there’s a piece of furniture that you can add to your Animal Crossing house that will never get old: an x86 emulator that boots Linux. As explained in the video below, this trick leverages the fact that Nintendo had already built a highly accurate Nintendo Entertainment System (NES) emulator into Animal Crossing on the GameCube, which could be used to run a handful of classic games from within the player’s virtual living room. But it turns out that you can get that emulator to load a user-provided ROM from the GameCube’s memory card, which opens the doors to all sorts of mischief.

persistent.info: Infinite Mac: Macintosh Garden Library

https://blog.persistent.info/2024/11/infinite-mac-macintosh-garden-library.html
Inspired by the CD-ROM library feature, I decided to investigate what it would take to add a “Macintosh Garden” drawer to the site. The goal was to allow any item in the Garden’s catalog to be loaded into the emulated Mac with one click (at least for the versions that support “The Outside World”, which is most from System 7 to Mac OS 9). I reached out to the Garden’s maintainer, who was on board with the project and even provided a JSON dump of the site’s catalog of 20,000 applications and games. Building the UI was a fun exercise in making the CD-ROM drawer into a reusable component - another contribution to my collection of Classic- and Platinum-themed UI controls.

Classic NES Series Anti-Emulation Measures - mGBA

https://endrift.com/mgba/2014/12/28/classic-nes/
From a GBA emulation perspective, the games were especially interesting. The average Game Boy Advance game is extremely buggy, and the platform itself contains a number of safeguards to prevent games from crashing. As a result, emulators tend to need to be bug-compatible with the original hardware to ensure that the games actually work. However, the Classic NES Series goes above and beyond the average game in an attempt to ensure they don’t work in emulators.

Classic NES Series Anti-Emulation Measures - mGBA

https://endrift.com/mgba/2014/12/28/classic-nes
From a GBA emulation perspective, the games were especially interesting. The average Game Boy Advance game is extremely buggy, and the platform itself contains a number of safeguards to prevent games from crashing. As a result, emulators tend to need to be bug-compatible with the original hardware to ensure that the games actually work. However, the Classic NES Series goes above and beyond the average game in an attempt to ensure they don’t work in emulators.

Raspberry Pi in a NES Case - Part 1 - Wiring up the front panel and external connectors // Igor's Blog

http://www.igorkromin.net/index.php/2013/01/08/raspberry-pi-in-a-nes-case-part-1-wiring-up-the-front-panel-and-external-connectors/
When mine arrived, I didn’t really know what to use it for, but then it hit me: I can build an emulator box for all the NES and SNES games that I loved to play as a child.

What a Wonder is a Terrible Monitor « ASCII by Jason Scott

http://ascii.textfiles.com/archives/3786
The vector lines, which are created by aiming a beam DIRECTLY AT YOUR EYES only to be stopped by a coated piece of glass, have a completely different feel. The phosphor glows, the shots look like small stars floating across the glass, and a raster line is not to be seen. It’s an entirely different experience, and the teenagers at MAGfest had never seen it before, and unfortunately, it is well on its way out.

Bad Hacks

http://www.badhacks.net
"If you came here hoping to find a well executed difficulty hack for Super Mario World, a lovingly crafted graphics hack of Zelda 3 or maybe an accurate translation of a Japanese RPG, prepare to be disappointed. This site solely caters for crass mutilations that nobody else wants to deal with. Expect foul language, warped logic, and crude 8-bit nudity. Prepare to journey into worlds crafted by the mentally disturbed and chronically lazy. You have been warned."

matt.west.co.tt » Blog Archive » JSSpeccy: A ZX Spectrum emulator in Javascript

http://matt.west.co.tt/spectrum/jsspeccy
"I’m really typecasting myself here. If there were an international “Person most likely to write a Spectrum emulator in Javascript” award, I’d have taken it for the last five years running. So here it is - probably the most stereotypical project I’ll ever come up with."