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    <title>links.lmorchard.com - #c64</title>
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    <description>Recent bookmarks tagged #c64</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:45 +0000</lastBuildDate>
    <item>
      <title>USBSID-Pico: Bridging Real Commodore 64 Sound to Modern USB - SmallRun</title>
      <link>https://smallrun.net/blog/loud/usbsid-pico-sids-on-usb</link>
      <description>I am LouD (short for loudness) and I created USBSID-Pico to bridge real SID silicon directly to modern workstations, phones, and media players over USB (CDC/WebUSB/WebSerial), MIDI, ASID and in the future possibly WiFi and Bluetooth.&#xA;&#xA;Powered by the Raspberry Pi Pico microcontroller series (rp2040 and rp2350), the board acts as a flexible controller for up to two (and soon four) physical SID chips or modern hardware replacements.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #commodore #hardware #raspi #retro #sid&lt;/p&gt;</description>
      <pubDate>Fri, 04 Sep 2026 15:57:20 +0000</pubDate>
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      <category>c64</category>
      <category>commodore</category>
      <category>hardware</category>
      <category>raspi</category>
      <category>retro</category>
      <category>sid</category>
    </item>
    <item>
      <title>LEGO Batman&#39;s Commodore 64 BASIC easter egg - Waxy.org</title>
      <link>https://waxy.org/2026/06/lego-batmans-commodore-64-basic-easter-egg/</link>
      <description>Cabel Sasser found a great easter egg in the new Lego Batman game. (Audio on!)&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #basic #batman #c64 #fun #nifty #retro&lt;/p&gt;</description>
      <pubDate>Mon, 08 Jun 2026 19:18:09 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:38569</guid>
      <category>basic</category>
      <category>batman</category>
      <category>c64</category>
      <category>fun</category>
      <category>nifty</category>
      <category>retro</category>
    </item>
    <item>
      <title>Crystian and the Lost Crystals by ntpr</title>
      <link>https://ntpr.itch.io/crystian-and-lost-crystals</link>
      <description>Will Crystian remain just an ordinary boy, or will he find the strength of a hero and return for his lost almost-crystals? The adventure is just beginning...&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #commodore #gaming #retro #retrogaming&lt;/p&gt;</description>
      <pubDate>Sat, 25 Apr 2026 18:00:40 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:38485</guid>
      <category>c64</category>
      <category>commodore</category>
      <category>gaming</category>
      <category>retro</category>
      <category>retrogaming</category>
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    <item>
      <title>Meshtastic 64 Radio Demo on Commodore 64 - The Oasis BBS</title>
      <link>https://theoasisbbs.com/meshtastic-64-radio-demo-on-commodore-64/?feed_id=5678&amp;_unique_id=68dfcf2d76f81</link>
      <description>The Meshtastic 64 Radio connects through the user port and sits inside a cartridge shell with a built-in battery. Once installed, the device powers up and runs with a custom BASIC program loaded from floppy disk. This software lets the Commodore 64 send and receive text messages across the Meshtastic network, linking retro hardware with modern mesh communication.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #commodore #diy #hardware #meshtastic #radio #retro&lt;/p&gt;</description>
      <pubDate>Fri, 03 Oct 2025 22:32:04 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:37777</guid>
      <category>c64</category>
      <category>commodore</category>
      <category>diy</category>
      <category>hardware</category>
      <category>meshtastic</category>
      <category>radio</category>
      <category>retro</category>
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    <item>
      <title>[CSDb] - Soundmonitor V1.0 by Chris Huelsbeck (1986)</title>
      <link>https://csdb.dk/release/?id=59929</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #commodore #music #retro #sid&lt;/p&gt;</description>
      <pubDate>Fri, 05 Sep 2025 23:58:00 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:33288</guid>
      <category>c64</category>
      <category>commodore</category>
      <category>music</category>
      <category>retro</category>
      <category>sid</category>
    </item>
    <item>
      <title>COMPUTE!&#39;s Sidplayer</title>
      <link>https://sidplayer.org/</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #commodore #music #retro #sid&lt;/p&gt;</description>
      <pubDate>Fri, 05 Sep 2025 23:57:34 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:33287</guid>
      <category>c64</category>
      <category>commodore</category>
      <category>music</category>
      <category>retro</category>
      <category>sid</category>
    </item>
    <item>
      <title>DeepSID | Chordian.net</title>
      <link>https://deepsid.chordian.net/</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #commodore #music #retro #sid&lt;/p&gt;</description>
      <pubDate>Fri, 05 Sep 2025 23:57:18 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:33286</guid>
      <category>c64</category>
      <category>commodore</category>
      <category>music</category>
      <category>retro</category>
      <category>sid</category>
    </item>
    <item>
      <title>More retrocomputing, less nostalgia | datagubbe.se</title>
      <link>https://datagubbe.se/retnost/</link>
      <description>Music, art and games are timeless human pursuits. Why should those pursuits be about nostalgia or reminiscing just because they happen to take place on an old computer? When creating, a home computer - just like any other tool - provides certain intrinsic qualities that affect both the process and the outcome. This happens to appeal to some people, while others would rather choose an aerosol, a violin or a brand new PC: the guitarist doesn&#39;t want to switch to a keytar, the chess player wouldn&#39;t trade chess for Quake, and the painter doesn&#39;t think of her brushes as artifacts of her childhood.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #art #c64 #computing #nostalgia #retro&lt;/p&gt;</description>
      <pubDate>Tue, 05 Aug 2025 16:52:53 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29399</guid>
      <category>art</category>
      <category>c64</category>
      <category>computing</category>
      <category>nostalgia</category>
      <category>retro</category>
    </item>
    <item>
      <title>LOADSTAR COMPLEAT | Extra Future</title>
      <link>https://extrafuture.com/2025/04/21/loadstar-compleat/</link>
      <description>John, my co-founder at Set Side B, has released a dump of NEARLY the complete Commodore 64 magazine-on-disk items from the legendary LOADSTAR zine:&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #loadstar #retro #software&lt;/p&gt;</description>
      <pubDate>Sun, 27 Apr 2025 18:11:02 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29546</guid>
      <category>c64</category>
      <category>loadstar</category>
      <category>retro</category>
      <category>software</category>
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    </item>
    <item>
      <title>nurpax - Dirty tricks 6502 programmers use</title>
      <link>https://nurpax.github.io/posts/2019-08-18-dirty-tricks-6502-programmers-use.html</link>
      <description>This post recaps some of the C64 coding tricks used in my little Commodore 64 coding competition.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #hacks #retro&lt;/p&gt;</description>
      <pubDate>Thu, 17 Apr 2025 21:33:28 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29574</guid>
      <category>c64</category>
      <category>hacks</category>
      <category>retro</category>
    </item>
    <item>
      <title>Nine Explained</title>
      <link>https://www.linusakesson.net/scene/nine/explanation.php</link>
      <description>In this video and accompanying article I reveal how the seemingly impossible effect in Nine was pulled off.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #demos #demoscene #hacks #retro&lt;/p&gt;</description>
      <pubDate>Thu, 27 Mar 2025 04:18:41 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29596</guid>
      <category>c64</category>
      <category>demos</category>
      <category>demoscene</category>
      <category>hacks</category>
      <category>retro</category>
    </item>
    <item>
      <title>Building a Frankenstein 64 - Celso Martinho</title>
      <link>https://celso.io/posts/2022/12/28/c64-from-scratch/</link>
      <description>Last year, I decided that I was going to build a Commodore 64 from scratch. This is the blog documenting the project.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #commodore #diy #electronics #retro&lt;/p&gt;</description>
      <pubDate>Wed, 29 Jan 2025 05:09:03 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29689</guid>
      <category>c64</category>
      <category>commodore</category>
      <category>diy</category>
      <category>electronics</category>
      <category>retro</category>
    </item>
    <item>
      <title>BBS PETSCII, 1986-1993 (WIP) | text-mode.org</title>
      <link>https://text-mode.org/?p=27470</link>
      <description>Old Commodore 64 BBS graphics are not easy to find. A lot of it was probably never saved, and there’s not really any obvious place for it online either. So I was thrilled to get a whole bunch disk images from Sixx: more than 1,000 PETSCII graphics and animations! I’ve gone through it, removed duplicates, identified artists, etc, and captured it as images and videos. I’m not done yet, but I’m presenting it as is.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #art #bbs #c64 #petscii #retro&lt;/p&gt;</description>
      <pubDate>Sat, 25 Jan 2025 23:44:51 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29701</guid>
      <category>art</category>
      <category>bbs</category>
      <category>c64</category>
      <category>petscii</category>
      <category>retro</category>
    </item>
    <item>
      <title>Indiana bakery still using Commodore 64s originally released in 1982 as cash registers — Hilligoss Bakery in Brownsburg sticks to the BASICs | Tom&#39;s Hardware</title>
      <link>https://www.tomshardware.com/desktops/indiana-bakery-still-using-commodore-64s-originally-released-in-1982-as-point-of-sale-terminals</link>
      <description>Aside from the technical curiosity, it would seem that Hilligoss Bakery is actually well-appreciated in its local Brownsburg community for the quality of its pastries and not simply the oddity of using a &#34;microcomputer&#34; originally released in 1982— though to Hilligoss&#39; credit, the shop actually opened back in 1974, which would make the Commodore 64s a year-eight acquirement at the earliest. We can only suppose that further upgrades haven&#39;t been needed since.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #doughnuts #retro&lt;/p&gt;</description>
      <pubDate>Sat, 21 Dec 2024 04:39:03 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29737</guid>
      <category>c64</category>
      <category>doughnuts</category>
      <category>retro</category>
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    <item>
      <title>Programming the C64 with Visual Studio Code - Retro Game Coders</title>
      <link>https://retrogamecoders.com/c64-visual-studio-code/</link>
      <description>Surprise! You can code for the C64, for free, using Microsoft Visual Studio Code!&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #dev #retro&lt;/p&gt;</description>
      <pubDate>Wed, 18 Dec 2024 04:47:03 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29747</guid>
      <category>c64</category>
      <category>dev</category>
      <category>retro</category>
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