NEW: Tempest in HD with CRT Effects - MiSTer FPGA Forum
https://misterfpga.org/viewtopic.php?t=10559&sid=0dd8592e0766bdf020344741daba4cc9
This core reconstructs the original machine from Atari's schematics. It pairs
that hardware with an ultra high performance vector renderer and a complete
CRT-effects pipeline for high-resolution MiSTer output.
harbaum/galagino: A Galaga, Pac-Man and Donkey Kong arcade emulator for the ESP32
https://github.com/harbaum/galagino
Play Galaga, Pac-Man, Donkey Kong, Frogger, Digdug and 1942 on the ESP32
Mini Multi-Arcade Game Cabinets With An ESP32 And Galagino | Hackaday
https://hackaday.com/2026/03/11/mini-multi-arcade-game-cabinets-with-an-esp32-and-galagino/
Microcontrollers like the ESP32 with its dual 240 MHz cores can run circles around the CPU grunt of 1980s arcade hardware. Cue [Till Harbaum]’s Galagino ESP32-based arcade emulator project, that recently saw some community versions and cabinet takes.
The Same Game, Twice - The Strong National Museum of Play
https://www.museumofplay.org/blog/the-same-game-twice/
Our arcade games are wonderful examples of living traditions (to use Mansfield’s term), and so we approach their conservation in the same philosophical way. We haven’t replaced the CRT in our Pac-Man yet, and perhaps we never will, but the key principle is to preserve these incredible machines, as ethically as we can, as living traditions.
Guests with 0 arcade interest. | Museum of the Game® & International Arcade Museum® Forums
https://forums.arcade-museum.com/threads/guests-with-0-arcade-interest.557967/
My wife invited a couple in their late 50s to join us for the holiday today. They were here for a party on the 4th as well.
I told them they had the whole...
How to bring up a 6100 color vector monitor (A PDF guide)
https://forums.arcade-museum.com/threads/how-to-bring-up-a-6100-color-vector-monitor-a-pdf-guide.404600/
Highlight:I've seen a number of folks with questions lately about bringing up 6100 monitors. On that topic, I have a set of notes that I'd been compiling and adding to over time, with info I've learned (sometimes the hard way) from repairing many 6100 monitors and boardsets.
How to bring up a 6100 color vector monitor (A PDF guide)
Hi all,
I've seen a number of folks with questions lately about bringing up 6100 monitors. On that topic, I have a set of notes that I'd been compiling and adding to over time, with info I've learned (sometimes the hard way) from...
Arcade Authorship – High Score Table Credits – The History of How We Play
https://thehistoryofhowweplay.wordpress.com/2023/05/14/arcade-authorship-high-score-table-credits/
It’s an open secret that with the advent of the high score table in arcade video games, designers would hide their signatures in lieu of being directly credited for the games themselves.
Arcade Authorship – High Score Table Credits – The History of How We Play
https://thehistoryofhowweplay.wordpress.com/2023/05/14/arcade-authorship-high-score-table-credits
It’s an open secret that with the advent of the high score table in arcade video games, designers would hide their signatures in lieu of being directly credited for the games themselves.
The New Wave Of Indie Arcade Cabinets Continues To Look Beautiful
https://kotaku.com/a-new-wave-of-indie-arcade-cabinets-1820378681/amp
Tempest (DP-190 2nd Printing) [Drawing Package] [English].pdf
http://pdf.textfiles.com/manuals/ARCADE/S-Z/Tempest%20(DP-190%202nd%20Printing)%20[Drawing%20Package]%20[English].pdf
ElectroHarmonograph - i3Detroit
https://www.i3detroit.org/wiki/ElectroHarmonograph
A Harmonograph is 19th-century mechanical device which draws geometric patterns based on the motion of pendulums. (For a real example, see Marie-therese's Maker Faire project - A 3-pendulum Harmonograph. Also, search youtube for videos like this one) By adjusting the physical parameters of the device, and initial conditions of the pendulums, you can vary the patterns it can make.
Tempest: Detailed theory of operation
http://www.kfu.com/~nsayer/games/tempest.html#unknown
Much of this document is either inadequate due to my (still) limited understanding of the workings of Tempest. Additional information is always welcome.
Troubleshooting your Tempest Machine by GWoodcock - GameFAQs
http://www.gamefaqs.com/dreamcast/526672-atari-anniversary-edition/faqs/9458
WG6100 troubleshooting flowchart
http://gamearchive.askey.org/Video_Games/Manufacturers/Atari/monitors/wg_color/wg6100-fc.pdf
Ms. Pac Man PCB edge connector traces burn up - Repair and Recovery Techniques
http://newlifegames.net/nlg/index.php?topic=61.5;wap2
What happens is that the contacts on the harness loosen over the years. The connectors also oxidize and start making bad connection with the board. As the resistance to the current goes up, so does the heat which burns up the connector.
In Search of Scanlines: The Best CRT Monitor for Retro Gaming - Tested
http://www.tested.com/tech/gaming/456719-best-crt-retro-games/
Your 1080p HDTV may be great for Blu-ray movies, but it sucks for SNES games. Adopting new television technology means saying goodbye to the advantages of older hardware. And yes, there are advantages. There's no such thing as a best TV for all eras of content. And for retro gaming, diehard gamers and collectors turn to old CRTs and specialty scaling hardware in search for that perfect picture.
In Search of Scanlines: The Best CRT Monitor for Retro Gaming - Tested
http://www.tested.com/tech/gaming/456719-best-crt-retro-games
Your 1080p HDTV may be great for Blu-ray movies, but it sucks for SNES games. Adopting new television technology means saying goodbye to the advantages of older hardware. And yes, there are advantages. There's no such thing as a best TV for all eras of content. And for retro gaming, diehard gamers and collectors turn to old CRTs and specialty scaling hardware in search for that perfect picture.
Mini Arcade featuring slideshow | Dave Nunez's Blog v2.0
http://davenunez.wordpress.com/2013/07/10/mini-arcade-featuring-slideshow/
Steve and I had talked about making a tiny arcade machine for his little chibi Street Fighter guys (street fighter guys fighting each other but in their own game – very meta).
Mini Arcade featuring slideshow | Dave Nunez's Blog v2.0
http://davenunez.wordpress.com/2013/07/10/mini-arcade-featuring-slideshow
Steve and I had talked about making a tiny arcade machine for his little chibi Street Fighter guys (street fighter guys fighting each other but in their own game – very meta).
Build a MAME Cabinet in 24 Hours
http://chris.polymathic.net/cabinet/index.shtml
Okay, so now I've got your attention - it's true - the cabinet construction was completed in 24 hours, but it took about three months to get around to the last few bits (like decorating the unit), so don't complain if after one day you don't get something that looks like the unit on the left!
What a Wonder is a Terrible Monitor « ASCII by Jason Scott
http://ascii.textfiles.com/archives/3786
The vector lines, which are created by aiming a beam DIRECTLY AT YOUR EYES only to be stopped by a coated piece of glass, have a completely different feel. The phosphor glows, the shots look like small stars floating across the glass, and a raster line is not to be seen. It’s an entirely different experience, and the teenagers at MAGfest had never seen it before, and unfortunately, it is well on its way out.
Midway’s Space Zap Arcade Flyer (1980) | The Retroist
http://www.retroist.com/2011/11/18/midways-space-zap-arcade-flyer-1980
During the Retroist Arcade Meet Up last week, our very own Plcary asked the gurus of 1984 if they remembered an arcade game where you were positioned in the center of the screen and had to defeat wave after wave of enemies as they came rushing at you, not using a joystick but four directional buttons and a firing button. The gang at 1984 and myself were stumped on this one, but Plcary kept at it and found out the name of the arcade game and it is Midway’s Space Zap from back in 1980.
Summer of the DIY Arcade pt2: The MAME Cabinet & X-Arcade Tankstick
http://www.racketboy.com/retro/emulation/2011/10/summer-of-the-diy-arcade-pt2-the-mame-cabinet-x-arcade-tankstick.html
The Dead Battery Society
http://www.arcadecollecting.com/dead/dead.html
"Several arcade game manufacturers decided it would be a good idea to put a battery on their game boards that, when they die (and they will die), disable the game. Why they did this isn't exactly clear. Usually the way suicide batteries work is, the batteries supply power to a bit of RAM that holds a decryption table. This table is the key to decrypting the encrypted program stored in the board's ROMs. When the battery dies, this table goes away and the program code can no longer be decrypted. The CPU no longer has valid code to execute. The board stops working."
California Extreme 2009, A Celebration of Classic Arcade Games & Pinball
http://laughingsquid.com/california-extreme-2009-a-celebration-of-classic-arcade-games-pinball
Wishing I was there! "California Extreme 2009, an annual celebration of classic arcade games and pinball, takes place July 11-12 at the Hyatt Regency in Santa Clara."
ROM Keeper [Search for 'categ:Shooter / Flying Vertical': 473 romsets found]
http://www.romkeeper.com/search.php?q=categ:Shooter+/+Flying+Vertical
GGPO.net - Home - Lag Free, Online Arcade Gaming Goodness
http://ggpo.net
"GGPO is a networking library that game developers can use to add networked gameplay support to arcade style games. GGPO's latency hiding techniques give each player a gameplay experience that is nearly indistinguishable from playing with their friends locally, even against players around the world. "
95 Old School Games You Can Play Online | AMOG - Alpha Males of the Group
http://amog.com/tech/gaming/oldschool-videogames
"Remember the classic video games? The 8-bit masterpieces of our sweaty-palmed youth. Inviting some friends over for a Maniac Mansion all-nighter, huffing asthmatically into a cartridge to clear out the dust, or the thrill and crushing disappointment of rescuing a princess, only to discover you’ve really just saved a fungus. ... These games aren’t lost forever. You can still play many of them online. If you love the old classics, this list should have you busy for months. Below is a list of 95 old school video games that you can play online. Click on each title to link directly to the game. Also, we’ve reviewed and rated each game for you, our loyal AMOG readers."
DONHODGES.COM - PAC MAN'S SPLIT SCREEN LEVEL ANALYZED AND FIXED
http://www.donhodges.com/how_high_can_you_get2.htm
"Pac-Man suffers from the well known split screen when level 256 is reached. We will examine how and why this occurs, and create a patch to fix the program’s bug."
Midwest Gaming Classic - Event Home
http://www.midwestgamingclassic.com
"The Midwest's largest electronic gaming convention, the Midwest Gaming Classic, is coming to the Olympia Resort!" Maybe next year...
Classic 80's Home Video Games - Identification & Value Guide - Trade-N-Games
http://www.tradengames.com/productcart/pc/viewPrd.asp?idcategory=&idproduct=4526
Retro Sabotage: Dysfunctional time machine - Flash Games [ver.9.0 req.]
http://www.retrosabotage.com
Weird playable conceptual twists on classic games
Peter Hirschberg - My Arcade - Arcade Pics
http://peterhirschberg.com/arcade/gameroom.htm
"The arcade is housed in a seperate dedicated building, right next to our house. The arcade building is 60' x 40' with 2 stories, a bathroom, and 12' ceilings."
Game Valhalla: Retro Arcade Gaming Fan Heaven Is Worth Infinite Quarters
http://gizmodo.com/352147/retro-arcade-gaming-fan-heaven-is-worth-infinite-quarters
"His Luna City Arcade has 57 fully-restored arcade classics, which span from Asteroids to Zaxxon, plus a whole load of pinballs."
Arcade Game Manuals - T E X T F I L E S
http://pdf.textfiles.com/manuals/ARCADE
Space Invaders Plushies « Arcade Heroes
http://arcadeheaven.wordpress.com/2007/04/28/space-invaders-plushies
"Indie plush toy artists Amy and Jude Buffum have made a series of eight Space Invaders plush toys for their in a limited edition of 25 for each set."
Waxy.org: Daily Log: California Extreme 2006
http://www.waxy.org/archive/2006/07/07/californ.shtml
"California Extreme, the awkwardly-named yearly arcade/pinball show, comes to San Jose's Parkside Hall again this weekend."
California Extreme
http://www.caextreme.org
"In a nutshell, it's an annual celebration of coin operated pinball machines, video games and other novelties you once found in game arcades."
Ipodmame brings Pac-Man to the iPod - Engadget
http://www.engadget.com/2006/03/08/ipodmame-brings-pac-man-to-the-ipod
"A subset of the iPodLinux project, iPodMame aims to bring the MAME game emulator to iPods, allowing owners to play classic games on their audio players."
Ultimarc, the Ultimate in Arcade Controls.
http://www.ultimarc.com/a-pac.html
"The A-PAC is an analog/digital interface which emulates two gamepads. It can be used for buttons only, or various combinations of buttons and analog potentiometer (pot) devices."
| insert credit | preview | New Power Instinct: Matrimelee |
http://www.insertcredit.com/reviews/npi
"The character design, the bizarre denture-throwing super that the old lady has, the ridiculous juxtaposition of sleek&sexy characters with hideous beasts...I just really enjoy it."
Tokens - a photoset on Flickr
http://www.flickr.com/photos/petromyzon/sets/587315
Old video arcade tokens. Oh, how I miss arcades.
The Mame Room - Your one stop arcade cabinet building and arcade games resource
http://www.mameroom.com/home.htm
" The MameRoom is your online resource for custom arcade and jukebox enthusiasts."
MAME Tokens
http://www.arcadetokens.com/html/mame_tokens.html
Built a MAME cabinet from Scratch? Converted a real Arcade Machine to run MAME? Collect Tokens? These “MAME” Tokens are for You.