#doom

12 bookmarks tagged with #doom · RSS Feed · ← All Tags

Irreducible

https://irreducible.io/blog/porting-doom-to-wasm/
Anyways… I’ve reached the point that my VM is fully compliant with version 2.0 of the WebAssembly core specification, and I need a large program to stress test it with. The obvious choice for this sort of thing is a DOOM port. For those unaware, DOOM runs on just about every computing environment under the sun. For every calculator, satellite, or turing-complete system, there’s likely a software engineer theorizing about how to get DOOM running on it.

SDL DOOM! v1.10

https://www.nytimes.com/2025/05/21/arts/play-doom-ports.html
For decades, tech enthusiasts have made the 1993 video game Doom playable on screens of all sizes, including treadmills, calculators and pregnancy tests. (Even this article.)

SDL DOOM! v1.10

https://www.nytimes.com/2025/05/21/arts/play-doom-ports.html?unlocked_article_code=1.KU8.W3qp.3oxjIeBU4gMc
For decades, tech enthusiasts have made the 1993 video game Doom playable on screens of all sizes, including treadmills, calculators and pregnancy tests. (Even this article.)

DOOM for Intellivision

http://spatula-city.org/~im14u2c/intv/doom
"I finally got around to porting the freely available DOOM source code to the Intellivision. I will be posting the source code for the Intellivision version soon. The ROM image, weighing in at 32K words, is probably the largest cartridge ROM image out there. So for now, enjoy these screen shots and the game binary below! "

The Safari Image of Doom

http://www.drunkenblog.com/drunkenblog-archives/000635.html
"Now, before you click and view the following image, if you happen to be using Apple's Safari or possibly OmniWeb, you may want to commit www.drunkenblog.com to memory, as there's a very high likelihood your browser is about to crash..."