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    <title>links.lmorchard.com - #doom</title>
    <link>/tags/doom/</link>
    <description>Recent bookmarks tagged #doom</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:49 +0000</lastBuildDate>
    <item>
      <title>Irreducible</title>
      <link>https://irreducible.io/blog/porting-doom-to-wasm/</link>
      <description>Anyways… I’ve reached the point that my VM is fully compliant with version 2.0 of the WebAssembly core specification, and I need a large program to stress test it with. The obvious choice for this sort of thing is a DOOM port. For those unaware, DOOM runs on just about every computing environment under the sun. For every calculator, satellite, or turing-complete system, there’s likely a software engineer theorizing about how to get DOOM running on it.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #doom #vm #wasm&lt;/p&gt;</description>
      <pubDate>Mon, 26 Jan 2026 22:42:09 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:38239</guid>
      <category>doom</category>
      <category>vm</category>
      <category>wasm</category>
    </item>
    <item>
      <title>DOOMBUDS</title>
      <link>https://doombuds.com/</link>
      <description>You know the 1993 classic DOOM? I made it run on an earbud, then I connected it to the internet and made it possible for visitors like you to sit in a queue for hours play the game remotely!.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #diy #doom #electronics #gaming #hacks #tech&lt;/p&gt;</description>
      <pubDate>Mon, 26 Jan 2026 15:13:53 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:38238</guid>
      <category>diy</category>
      <category>doom</category>
      <category>electronics</category>
      <category>gaming</category>
      <category>hacks</category>
      <category>tech</category>
    </item>
    <item>
      <title>SDL DOOM! v1.10</title>
      <link>https://www.nytimes.com/2025/05/21/arts/play-doom-ports.html</link>
      <description>For decades, tech enthusiasts have made the 1993 video game Doom playable on screens of all sizes, including treadmills, calculators and pregnancy tests. (Even this article.)&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #doom #gaming #web&lt;/p&gt;</description>
      <pubDate>Thu, 29 May 2025 23:51:17 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29497</guid>
      <category>doom</category>
      <category>gaming</category>
      <category>web</category>
    </item>
    <item>
      <title>SDL DOOM! v1.10</title>
      <link>https://www.nytimes.com/2025/05/21/arts/play-doom-ports.html?unlocked_article_code=1.KU8.W3qp.3oxjIeBU4gMc</link>
      <description>For decades, tech enthusiasts have made the 1993 video game Doom playable on screens of all sizes, including treadmills, calculators and pregnancy tests. (Even this article.)&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #doom #gaming #web&lt;/p&gt;</description>
      <pubDate>Thu, 29 May 2025 23:50:43 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29498</guid>
      <category>doom</category>
      <category>gaming</category>
      <category>web</category>
    </item>
    <item>
      <title>Compute@Edge: porting the iconic video game DOOM | Fastly</title>
      <link>https://www.fastly.com/blog/compute-edge-porting-the-iconic-video-game-doom</link>
      <description>Due to its approachable codebase and clean abstractions, id Software’s DOOM has become one of the most ported games in history. It felt like a perfect project to port to Compute@Edge, built on our serverless compute environment, to experiment with different applications of the product.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #doom #imported:pinboard #serverless&lt;/p&gt;</description>
      <pubDate>Sun, 25 Apr 2021 04:55:26 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:28963</guid>
      <category>doom</category>
      <category>imported:pinboard</category>
      <category>serverless</category>
    </item>
    <item>
      <title>Doom screen wipe effect</title>
      <link>http://codepen.io/loktar00/details/vuiHw</link>
      <description>Was playing Doom the other day and was reminded of this effect. I wanted to give it a shot using js and canvas of course. The original .c source can be seen here https://github.com/id-Software/DOOM/blob/master/linuxdoom-1.10/f_wipe.c&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #canvas #demos #doom #imported:pinboard #nifty #webdev&lt;/p&gt;</description>
      <pubDate>Fri, 26 Jul 2013 15:49:54 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:23988</guid>
      <category>canvas</category>
      <category>demos</category>
      <category>doom</category>
      <category>imported:pinboard</category>
      <category>nifty</category>
      <category>webdev</category>
    </item>
    <item>
      <title>DOOM for Intellivision</title>
      <link>http://spatula-city.org/~im14u2c/intv/doom</link>
      <description>&#34;I finally got around to porting the freely available DOOM source code to the Intellivision. I will be posting the source code for the Intellivision version soon. The ROM image, weighing in at 32K words, is probably the largest cartridge ROM image out there. So for now, enjoy these screen shots and the game binary below! &#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #doom #gaming #hacks #intellivision #nifty&lt;/p&gt;</description>
      <pubDate>Tue, 02 Sep 2008 22:43:42 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:11317</guid>
      <category>doom</category>
      <category>gaming</category>
      <category>hacks</category>
      <category>intellivision</category>
      <category>nifty</category>
    </item>
    <item>
      <title>YouTube - Doom Rickroller</title>
      <link>http://www.youtube.com/watch?v=8aJjMOy-Ops</link>
      <description>&#34;Doom weapon that Rickrolls enemies to death. If you don&#39;t know what that means, be glad.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #doom #funny #gaming #rickrolls #via:revgeorge #videos&lt;/p&gt;</description>
      <pubDate>Tue, 26 Feb 2008 05:54:55 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:10429</guid>
      <category>doom</category>
      <category>funny</category>
      <category>gaming</category>
      <category>rickrolls</category>
      <category>via:revgeorge</category>
      <category>videos</category>
    </item>
    <item>
      <title>Headius: Is Werewolf Killing the Conference Hackfest?</title>
      <link>http://headius.blogspot.com/2007/11/is-werewolf-killing-conference-hackfest.html</link>
      <description>&#34;They did not plant the seeds of the next great Ruby web framework. They did not advance the Ruby community. They played a game.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #conferences #doom #hackfests #hacking #ruby #werewolf&lt;/p&gt;</description>
      <pubDate>Thu, 08 Nov 2007 16:29:05 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:9933</guid>
      <category>conferences</category>
      <category>doom</category>
      <category>hackfests</category>
      <category>hacking</category>
      <category>ruby</category>
      <category>werewolf</category>
    </item>
    <item>
      <title>iDoom now available on iPod nano - Engadget - www.engadget.com</title>
      <link>http://www.engadget.com/entry/1234000410067423</link>
      <description>Doom.  On an iPod Nano.  Brain is now broken.  *sproing*&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #apple #doom #gaming #hacks #ipod&lt;/p&gt;</description>
      <pubDate>Thu, 10 Nov 2005 18:54:42 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:5798</guid>
      <category>apple</category>
      <category>doom</category>
      <category>gaming</category>
      <category>hacks</category>
      <category>ipod</category>
    </item>
    <item>
      <title>The Safari Image of Doom</title>
      <link>http://www.drunkenblog.com/drunkenblog-archives/000635.html</link>
      <description>&#34;Now, before you click and view the following image, if you happen to be using Apple&#39;s Safari or possibly OmniWeb, you may want to commit www.drunkenblog.com to memory, as there&#39;s a very high likelihood your browser is about to crash...&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #apple #doom #safari&lt;/p&gt;</description>
      <pubDate>Fri, 26 Aug 2005 18:36:44 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:5317</guid>
      <category>apple</category>
      <category>doom</category>
      <category>safari</category>
    </item>
    <item>
      <title>DOOM, the RogueLike</title>
      <link>http://chaos.magma-net.pl/doom</link>
      <description>&#34;DoomRL is even more similar to Doom now, for it SOUNDS the same :-D&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #asciiart #doom #gaming #oldschool #rogue&lt;/p&gt;</description>
      <pubDate>Thu, 11 Aug 2005 16:28:04 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:5131</guid>
      <category>asciiart</category>
      <category>doom</category>
      <category>gaming</category>
      <category>oldschool</category>
      <category>rogue</category>
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