#tutorials

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Make a Neon Vector Shooter in XNA: Particle Effects | Gamedevtuts+

http://gamedev.tutsplus.com/tutorials/implementation/make-a-neon-vector-shooter-in-xna-particle-effects/
In this series of tutorials, I’ll show you how to make a neon twin stick shooter, like Geometry Wars, in XNA. The goal of these tutorials is not to leave you with an exact replica of Geometry Wars, but rather to go over the necessary elements that will allow you to create your own high-quality variant.

Make a Neon Vector Shooter in XNA: Particle Effects | Gamedevtuts+

http://gamedev.tutsplus.com/tutorials/implementation/make-a-neon-vector-shooter-in-xna-particle-effects
In this series of tutorials, I’ll show you how to make a neon twin stick shooter, like Geometry Wars, in XNA. The goal of these tutorials is not to leave you with an exact replica of Geometry Wars, but rather to go over the necessary elements that will allow you to create your own high-quality variant.

EditingHistory - Mercurial

http://mercurial.selenic.com/wiki/EditingHistory
"hg qimport -r BAD:tip will import the changesets into MQ. You can find newly created patches in .hg/patches. Those patches are nevertheless still applied, to strip them from the history, you need the qpop command. Issue hg qpop -a Now all changes since revision BAD are no longer available in your repository history. They are saved as patches in .hg/patches - and only there."

Everything You Need to Get Started With CodeIgniter - NETTUTS

http://nettuts.com/tutorials/php/codeigniter-basics
"CodeIgniter is a web application framework for PHP. It enables developers to build web applications faster, and it offers many helpful code libraries and helpers which speed up tedious tasks in PHP. CodeIgniter is based on a modular design; meaning that you can implement specific libraries at your discretion - which adds to the speed of the framework. This tutorial will attempt to show you the basics of setting up the framework, including how to build a basic hello world application that uses the MVC approach. "