#princeofpersia

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The Geeks Who Saved Prince of Persia's Source Code From Digital Death | Game|Life | Wired.com

http://www.wired.com/gamelife/2012/04/prince-of-persia-source-code/?pid=2480&viewall=true
He saved all the videotape he took in October 1985 of his brother running and jumping around their old neighborhood, footage that he rotoscoped into the animations for his Apple II game Prince of Persia. He saved all of the meticulous journals he kept of the production process, documenting each tiny step of the creation of the landmark hit game.

The Geeks Who Saved Prince of Persia's Source Code From Digital Death | Game|Life | Wired.com

http://www.wired.com/gamelife/2012/04/prince-of-persia-source-code?pid=2480&viewall=true
He saved all the videotape he took in October 1985 of his brother running and jumping around their old neighborhood, footage that he rotoscoped into the animations for his Apple II game Prince of Persia. He saved all of the meticulous journals he kept of the production process, documenting each tiny step of the creation of the landmark hit game.

Prince of Persia creator finds lost source code 23 years later – Video Games Reviews, Cheats | Geek.com

http://www.geek.com/articles/games/prince-of-persia-creator-finds-lost-source-code-23-years-later-20120329/
he managed to misplace the original source code for that first Prince of Persia game and has been searching for it ever since. Yesterday he found it, and the discovery is all thanks to his father. The three packs of 3.5″ Apple ProDOS disks had been safely stored away in a brown box along with a load of Amstrad copies of his 1984 game Karateka. The problem he faces now is how to extract the code from those old 3.5″ disks to his MacBook Air, but he has a friend on board with the requisite skill set.

Prince of Persia creator finds lost source code 23 years later – Video Games Reviews, Cheats | Geek.com

http://www.geek.com/articles/games/prince-of-persia-creator-finds-lost-source-code-23-years-later-20120329
he managed to misplace the original source code for that first Prince of Persia game and has been searching for it ever since. Yesterday he found it, and the discovery is all thanks to his father. The three packs of 3.5″ Apple ProDOS disks had been safely stored away in a brown box along with a load of Amstrad copies of his 1984 game Karateka. The problem he faces now is how to extract the code from those old 3.5″ disks to his MacBook Air, but he has a friend on board with the requisite skill set.