Rocket - A Rust game running on WASM
https://aochagavia.github.io/blog/rocket---a-rust-game-running-on-wasm/
After seeing the examples on hellorust.com, I thought it would be interesting to try to adapt my game Rocket to work on the browser through the wasm32-unknown-unknown target. The project was a great way to figure out how far you can go when porting a project that is a bit more complex than a hello world. I was pleasantly surprised by the fact that most of the code could be reused. Particularly, the game logic code was barely touched at all.
Rocket - A Rust game running on WASM
https://aochagavia.github.io/blog/rocket---a-rust-game-running-on-wasm
After seeing the examples on hellorust.com, I thought it would be interesting to try to adapt my game Rocket to work on the browser through the wasm32-unknown-unknown target. The project was a great way to figure out how far you can go when porting a project that is a bit more complex than a hello world. I was pleasantly surprised by the fact that most of the code could be reused. Particularly, the game logic code was barely touched at all.
Building a cheat-bot — Medium
https://medium.com/@mattshepcar/building-a-cheat-bot-f848f199e76b
As a fun hacking project over Christmas I wrote a program to play Kuru Kuru Kururin for me.
Get all the red and blue balls separated. HARD
http://www.collegemix.com/content.php?id=592&q=2