<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
  <channel>
    <title>links.lmorchard.com - #game</title>
    <link>/tags/game/</link>
    <description>Recent bookmarks tagged #game</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:52 +0000</lastBuildDate>
    <item>
      <title>Rocket - A Rust game running on WASM</title>
      <link>https://aochagavia.github.io/blog/rocket---a-rust-game-running-on-wasm/</link>
      <description>After seeing the examples on hellorust.com, I thought it would be interesting to try to adapt my game Rocket to work on the browser through the wasm32-unknown-unknown target. The project was a great way to figure out how far you can go when porting a project that is a bit more complex than a hello world. I was pleasantly surprised by the fact that most of the code could be reused. Particularly, the game logic code was barely touched at all.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #dev #game #gamedev #imported:pinboard #mozilla #rust #wasm&lt;/p&gt;</description>
      <pubDate>Sun, 07 Jan 2018 18:58:27 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:31313</guid>
      <category>dev</category>
      <category>game</category>
      <category>gamedev</category>
      <category>imported:pinboard</category>
      <category>mozilla</category>
      <category>rust</category>
      <category>wasm</category>
    </item>
    <item>
      <title>Rocket - A Rust game running on WASM</title>
      <link>https://aochagavia.github.io/blog/rocket---a-rust-game-running-on-wasm</link>
      <description>After seeing the examples on hellorust.com, I thought it would be interesting to try to adapt my game Rocket to work on the browser through the wasm32-unknown-unknown target. The project was a great way to figure out how far you can go when porting a project that is a bit more complex than a hello world. I was pleasantly surprised by the fact that most of the code could be reused. Particularly, the game logic code was barely touched at all.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #dev #game #gamedev #mozilla #rust #wasm&lt;/p&gt;</description>
      <pubDate>Sun, 07 Jan 2018 18:58:27 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:27580</guid>
      <category>dev</category>
      <category>game</category>
      <category>gamedev</category>
      <category>mozilla</category>
      <category>rust</category>
      <category>wasm</category>
    </item>
    <item>
      <title>Building a cheat-bot — Medium</title>
      <link>https://medium.com/@mattshepcar/building-a-cheat-bot-f848f199e76b</link>
      <description>As a fun hacking project over Christmas I wrote a program to play Kuru Kuru Kururin for me.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #assembly #augmentedgamer #game #imported:pinboard&lt;/p&gt;</description>
      <pubDate>Tue, 10 Feb 2015 18:23:46 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:25486</guid>
      <category>assembly</category>
      <category>augmentedgamer</category>
      <category>game</category>
      <category>imported:pinboard</category>
    </item>
    <item>
      <title>Get all the red and blue balls separated. HARD</title>
      <link>http://www.collegemix.com/content.php?id=592&amp;q=2</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #flash #game&lt;/p&gt;</description>
      <pubDate>Thu, 04 Mar 2004 00:34:03 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:1963</guid>
      <category>flash</category>
      <category>game</category>
    </item>
  </channel>
</rss>
