Why the TurboGrafx-16 Failed | diydollars.com
http://diydollars.com/2007/04/business-profiles/why-the-turbografx-16-failed
"Everything about it - from the weird name, to its diminutive size, to its plethora of exotic game titles - was the stuff of dreams for a 12-year old American game geek. I obsessed: would it ever be released in the U.S.A.??"