#cg

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Sci-Fi Short XXIT Gets Big Blade Runner Look From Small Camera | Underwire | Wired.com

http://www.wired.com/underwire/2011/11/xxit
XXIT’s plot revolves around a beautiful “BioClone” from the future who travels to San Francisco to rescue the humans whose DNA she shares. The short film’s acting may be standard issue, but the visuals point toward a promising future for low-budget sci-fi. The crew shot the production on the streets of San Francisco using six handheld cameras that cost $20,000 apiece.

jtnimoy: The Work of Josh Nimoy

http://jtnimoy.net/?q=178
I spent a half year writing software art to generate special effects for Tron Legacy, working at Digital Domain with Bradley "GMUNK" Munkowitz, Jake Sargeant, and David "dlew" Lewandowski. This page has taken a long time to be published because I've had to await clearance. A lot of my team's work was done using Adobe software and Cinema 4D. The rest of it got written in C++ using OpenFrameworks and wxWidgets, the way I've always done it with this team ;) Uniquely however, Digital Domain's CG artists were able to port my apps over to Houdini for further evolution and better rendering than OpenGL could ever provide. Special thanks to Andy King for showing me that what seasoned CG artists do at DD is actually not so far off from what's going on in the Processing community.