12 years of Ghost
Last week marked 12 years since the launch of Ghost on Kickstarter. I was 24 when I first started working on the idea, and back then I had no idea what I was doing.
Fast forward to 2025 and I still have no idea what I'm doing, but we've come a long way nevertheless. What started as little more than an idealistic open source pipedream has blossomed into a business with $8M/year in annual recurring revenue and a full-time team of 34.