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      <title>Server-Sent Events Beat WebSockets for 95% of Real-Time Apps (Here&#39;s Why) - DEV Community</title>
      <link>https://dev.to/polliog/server-sent-events-beat-websockets-for-95-of-real-time-apps-heres-why-a4l?context=digest</link>
      <description>Everyone defaults to WebSockets for real-time features. Most shouldn&#39;t.&#xA;&#xA;The reality: 95% of &#34;real-time&#34; applications only need server → client updates. Chat notifications. Live dashboards. Stock tickers. Log streams. AI responses.&#xA;&#xA;WebSockets give you bidirectional communication. But bidirectional comes with a tax: complexity, resource overhead, scaling challenges, debugging nightmares.&#xA;&#xA;Server-Sent Events (SSE) do one thing: stream data from server to client. They do it brilliantly. And for most applications, that&#39;s all you need.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #events #http #pubsub #sse #webdev&lt;/p&gt;</description>
      <pubDate>Fri, 06 Feb 2026 00:51:51 +0000</pubDate>
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      <category>events</category>
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      <category>pubsub</category>
      <category>sse</category>
      <category>webdev</category>
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