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    <title>links.lmorchard.com - #math</title>
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    <description>Recent bookmarks tagged #math</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:48 +0000</lastBuildDate>
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      <title>AI Isn’t Outthinking Mathematicians. It’s Out-Remembering Them.</title>
      <link>https://davidepiffer.com/p/ai-isnt-outthinking-mathematicians</link>
      <description>A human mathematician can hold only a small number of unfamiliar elements in mind simultaneously. An AI model can keep the entire problem statement, hundreds of intermediate equations, several abandoned approaches, definitions, constraints and earlier conclusions inside its context window.&#xA;&#xA;We normally interpret the resulting performance as evidence of superior reasoning. But some of it may instead reflect the removal of one of the most important biological limits on human reasoning: our extremely restricted working-memory capacity.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #ai #cogsci #llms #math&lt;/p&gt;</description>
      <pubDate>Tue, 18 Aug 2026 03:08:53 +0000</pubDate>
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      <category>ai</category>
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      <title>pointerpointer.com&#39;s use of voronoi, canvas, and javascript - YouTube</title>
      <link>https://www.youtube.com/watch?v=Z2ZXW2HBLPM</link>
      <description>I explain a little bit behind how pointerpointer.com was built.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Notes:&lt;/strong&gt; Can&#39;t believe I&#39;d never seen this before, back in the day!&lt;/p&gt;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #fun #math #nifty #web&lt;/p&gt;</description>
      <pubDate>Mon, 20 Oct 2025 23:46:34 +0000</pubDate>
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      <category>fun</category>
      <category>math</category>
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      <title>Programmatics Paper Hex Calculator - Programmatics_Paper_Hex_Calculator.pdf</title>
      <link>http://www.brutman.com/Programmatics_Paper_Hex_Calculator.pdf</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #dev #diy #hex #math #toys&lt;/p&gt;</description>
      <pubDate>Wed, 19 Feb 2025 00:09:51 +0000</pubDate>
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      <category>dev</category>
      <category>diy</category>
      <category>hex</category>
      <category>math</category>
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      <title>a blog by biggiemac42</title>
      <link>https://btm.qva.mybluehost.me/building-arbitrary-life-patterns-in-15-gliders/</link>
      <description>Select any pattern that can be built in Life – for example, the Waterbear. Begin with a small number of gliders (now 15) in an otherwise empty Game of Life universe. After enough time goes by, those gliders need to build that pattern. No extra leftover debris, no stray scaffolding, just a pure synthesis of whatever you chose.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #compsci #conway #imported:pinboard #life #math&lt;/p&gt;</description>
      <pubDate>Sat, 10 Jun 2023 19:19:05 +0000</pubDate>
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      <category>compsci</category>
      <category>conway</category>
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      <category>math</category>
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    <item>
      <title>a blog by biggiemac42</title>
      <link>https://btm.qva.mybluehost.me/building-arbitrary-life-patterns-in-15-gliders</link>
      <description>Select any pattern that can be built in Life – for example, the Waterbear. Begin with a small number of gliders (now 15) in an otherwise empty Game of Life universe. After enough time goes by, those gliders need to build that pattern. No extra leftover debris, no stray scaffolding, just a pure synthesis of whatever you chose.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #compsci #conway #life #math&lt;/p&gt;</description>
      <pubDate>Sat, 10 Jun 2023 19:19:05 +0000</pubDate>
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      <category>compsci</category>
      <category>conway</category>
      <category>life</category>
      <category>math</category>
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    <item>
      <title>Imperfect Circles – Aesthetic imperfection with fractal subdivision | Rectangle World – HTML5 Canvas and JavaScript: Tutorials and Experiments</title>
      <link>http://rectangleworld.com/blog/archives/413</link>
      <description>Getting a computer to draw a shape in the way that a human would requires programming in some imperfection. The simple idea is to add in some randomization of drawing coordinates, which could be done in various ways. Below are two examples of imperfect circles drawn in an HTML5 canvas with JavaScript, where the imperfection has been added through the use of a fractal-like subdivision algorithm. The imperfection can be subtle, but it is enough to make the image appear to be human-drawn. Although the images are quite simple I find them quite nice to look at.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #canvas #fractals #graphics #html5 #imported:pinboard #math #webdev&lt;/p&gt;</description>
      <pubDate>Fri, 27 Sep 2013 15:04:16 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:24242</guid>
      <category>canvas</category>
      <category>fractals</category>
      <category>graphics</category>
      <category>html5</category>
      <category>imported:pinboard</category>
      <category>math</category>
      <category>webdev</category>
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    <item>
      <title>Object/Object Intersection</title>
      <link>http://www.realtimerendering.com/intersections.html</link>
      <description>This page gives a grid of intersection routines for various popular objects, pointing to resources in books and on the web.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #algorithms #dev #games #graphics #imported:pinboard #math&lt;/p&gt;</description>
      <pubDate>Fri, 16 Aug 2013 17:07:34 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:24077</guid>
      <category>algorithms</category>
      <category>dev</category>
      <category>games</category>
      <category>graphics</category>
      <category>imported:pinboard</category>
      <category>math</category>
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    <item>
      <title>Visual Multiplication with Lines -- Math Fun Facts</title>
      <link>http://www.math.hmc.edu/funfacts/ffiles/10006.1.shtml</link>
      <description>Here&#39;s a way to multiply numbers visually!&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #imported:pinboard #math #multiplication #visual&lt;/p&gt;</description>
      <pubDate>Mon, 24 Jun 2013 20:36:43 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:23805</guid>
      <category>imported:pinboard</category>
      <category>math</category>
      <category>multiplication</category>
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      <title>Justin Ruckman - Fabergé Fractals by Tom Beddard, using his...</title>
      <link>http://jruck.us/post/50942178068</link>
      <description>Fabergé Fractals by Tom Beddard, using his WebGL-based fractal engine, Fractal Lab.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #art #compsci #fractals #imported:pinboard #math #webdev #webgl&lt;/p&gt;</description>
      <pubDate>Wed, 22 May 2013 15:39:44 +0000</pubDate>
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      <category>art</category>
      <category>compsci</category>
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      <category>imported:pinboard</category>
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      <title>Frog Fractions | Twinbeard Studios</title>
      <link>http://twinbeardstudios.com/frog-fractions</link>
      <description>This game is, what, i don&#39;t even. When you get the dragon, push down. Also, faceroll when you DDR&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #flash #games #imported:pinboard #math #to:fb&lt;/p&gt;</description>
      <pubDate>Thu, 25 Oct 2012 19:28:26 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:22709</guid>
      <category>flash</category>
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    <item>
      <title>general topology - Why can you turn clothing right-side-out? - Mathematics</title>
      <link>http://math.stackexchange.com/questions/2755/why-can-you-turn-clothing-right-side-out</link>
      <description>What properties must a garment have so that it can be turned inside-out and right-side-out?&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #imported:pinboard #math #nifty #topology #tshirts&lt;/p&gt;</description>
      <pubDate>Mon, 14 May 2012 20:31:03 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:21766</guid>
      <category>imported:pinboard</category>
      <category>math</category>
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      <title>Persi Diaconis - Wikipedia, the free encyclopedia</title>
      <link>http://en.wikipedia.org/wiki/Persi_Diaconis</link>
      <description>&#34;Persi Warren Diaconis (born January 31, 1945) is an American mathematician and former professional magician. He is the Mary V. Sunseri Professor of Statistics and Mathematics at Stanford University. He is particularly known for tackling mathematical problems involving randomness and randomization, such as coin flipping and shuffling playing cards.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #magic #math #mathematics #stanford #statistics&lt;/p&gt;</description>
      <pubDate>Tue, 02 Nov 2010 13:13:01 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:14587</guid>
      <category>magic</category>
      <category>math</category>
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      <title>RANDOM.ORG - True Random Number Service</title>
      <link>http://www.random.org</link>
      <description>&#34;Perhaps you have wondered how predictable machines like computers can generate randomness. In reality, most random numbers used in computer programs are pseudo-random, which means they are a generated in a predictable fashion using a mathematical formula. This is fine for many purposes, but it may not be random in the way you expect if you&#39;re used to dice rolls and lottery drawings.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #entropy #math #mathematics #nifty #numbers #random #science #security #statistics&lt;/p&gt;</description>
      <pubDate>Fri, 26 Feb 2010 18:02:27 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:12911</guid>
      <category>entropy</category>
      <category>math</category>
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      <title>Converting Pi to binary - alt.math.recreational | Google Groups</title>
      <link>http://groups.google.ch/group/alt.math.recreational/browse_thread/thread/814b73effc3d6a96/1e7724ff380e87d8#1e7724ff380e87d8</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #binary #funny #math #pi #π&lt;/p&gt;</description>
      <pubDate>Wed, 28 Jan 2009 18:46:06 +0000</pubDate>
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      <category>binary</category>
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      <title>And If You Direct Your Attention To The X-Axis, You&#39;ll Find I Have No Idea What I&#39;m Talking About | The Onion - America&#39;s Finest News Source</title>
      <link>http://www.theonion.com/content/opinion/and_if_you_direct_your</link>
      <description>&#34;In today&#39;s class, we&#39;ll be exploring the following principles: first, the Pythagorean theorem. Second, the reciprocal relationship between sine and cosine. And third, logarithmic functions and how they relate to me not having a damn clue what I&#39;ve just said.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #funny #math #school #xaxis&lt;/p&gt;</description>
      <pubDate>Tue, 14 Oct 2008 19:15:56 +0000</pubDate>
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      <category>funny</category>
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