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    <title>links.lmorchard.com - #jumpman</title>
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    <lastBuildDate>Mon, 02 Nov 2026 08:24:57 +0000</lastBuildDate>
    <item>
      <title>Jumpman</title>
      <link>http://forums.tigsource.com/index.php?topic=4821.msg156004#msg156004</link>
      <description>&#34;The idea of this game ( if it&#39;s OK for me to get pretentious for a minute Smiley ) was to kind of imagine this platonic form of the generic &#34;really old platformer&#34;*, like from the age of the 2600 and the Apple //, and then to try to take the world that these games described sort of &#34;at face value&#34;. All those old games (for hardware reasons, of course) seemed to kind of take place in a world of floating neon blocks where faceless creatures slide endlessly back and forth for no reason. I wanted to imagine a world that was really just built that way.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #awesome #gaming #jumpman #retro #via:waxy&lt;/p&gt;</description>
      <pubDate>Fri, 20 Feb 2009 21:23:36 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:12029</guid>
      <category>awesome</category>
      <category>gaming</category>
      <category>jumpman</category>
      <category>retro</category>
      <category>via:waxy</category>
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