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    <title>links.lmorchard.com - #indie</title>
    <link>/tags/indie/</link>
    <description>Recent bookmarks tagged #indie</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:48 +0000</lastBuildDate>
    <item>
      <title>V.H. Belvadi — IndieWeb Carnival Dec ’25 • (Venkatram Harish Belvadi)</title>
      <link>https://vhbelvadi.com/indieweb-carnival-future</link>
      <description>Welcome to the last IndieWeb Carnival of 2025. Having been a part of this wonderful community for years now and having thought about the IndieWeb from various perspectives, I have plenty of ideas about where I hope we are headed in the near future. And I am sure you do too.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #indie #indieweb #webdev&lt;/p&gt;</description>
      <pubDate>Mon, 01 Dec 2025 19:39:51 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:38046</guid>
      <category>indie</category>
      <category>indieweb</category>
      <category>webdev</category>
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    </item>
    <item>
      <title>The indie web is here to make the internet weird again | The Verge</title>
      <link>https://www.theverge.com/column/829831/indie-web-geocities-neocities</link>
      <description>Depending on how social media changes over the next few years, I wouldn’t be surprised to see more people leave and give the indie web a try. Much like vinyl, it will probably never return to its peak like in the pre-Yahoo GeoCities days, but I think there will continue to be a consistent group of people who flock to this side of the internet to escape the modern internet.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #indie #indieweb #internet #webdev&lt;/p&gt;</description>
      <pubDate>Sun, 30 Nov 2025 21:29:35 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:38043</guid>
      <category>indie</category>
      <category>indieweb</category>
      <category>internet</category>
      <category>webdev</category>
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    </item>
    <item>
      <title>Firefly Zero: modern handheld game console with multiplayer</title>
      <link>https://fireflyzero.com/</link>
      <description>A modern handheld game console with effortless multiplayer. It&#39;s fun to play, alone or with friends, and easy to program.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #diy #gaming #handheld #indie&lt;/p&gt;</description>
      <pubDate>Mon, 06 Jan 2025 18:40:47 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29720</guid>
      <category>diy</category>
      <category>gaming</category>
      <category>handheld</category>
      <category>indie</category>
    </item>
    <item>
      <title>Salvation Code by Scandroid | Free Listening on SoundCloud</title>
      <link>https://soundcloud.com/scandroidofficial/salvation-code</link>
      <description>https://ift.tt/1TYszcN Red and Raven have scoured the depths of the ancient wasteland they call home for something lost and buried, something revolutionary. What they unearthed was the New Retro sound of a forgotten era. Together, they formed Scandroid to bring that sound into their world. Based in an abandoned warehouse in Old Tokyo, they are surrounded by ancient technology and sound from the era of the 1980s. Beneath the shadow of the elite and unreachable Neo-Tokyo, they plan their revolution… https://ift.tt/2K1EP0o https://ift.tt/2Ik7OXp http://www.twitter.com/ScandroidMusic http://www.youtube.com/ScandroidOfficial https://ift.tt/2K02ONm Listen to Scandroid on Spotify! - http://spoti.fi/11Mpl2h&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #&#34;Indie #&amp;quot;Indie #/ #Disco&#34; #Disco&amp;quot; #Nu #dance #disco #favorites #ifttt #imported:pinboard #indie #soundcloud&lt;/p&gt;</description>
      <pubDate>Sat, 23 Jun 2018 04:59:19 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:27749</guid>
      <category>&#34;Indie</category>
      <category>&amp;quot;Indie</category>
      <category>/</category>
      <category>Disco&#34;</category>
      <category>Disco&amp;quot;</category>
      <category>Nu</category>
      <category>dance</category>
      <category>disco</category>
      <category>favorites</category>
      <category>ifttt</category>
      <category>imported:pinboard</category>
      <category>indie</category>
      <category>soundcloud</category>
    </item>
    <item>
      <title>The New Wave Of Indie Arcade Cabinets Continues To Look Beautiful</title>
      <link>https://kotaku.com/a-new-wave-of-indie-arcade-cabinets-1820378681/amp</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #arcade #art #gaming #imported:pinboard #indie&lt;/p&gt;</description>
      <pubDate>Mon, 13 Nov 2017 16:15:51 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:27491</guid>
      <category>arcade</category>
      <category>art</category>
      <category>gaming</category>
      <category>imported:pinboard</category>
      <category>indie</category>
    </item>
    <item>
      <title>REDDER by anna anthropy</title>
      <link>https://w.itch.io/redder</link>
      <description>Redder is essentially what Metroid would have been if it had been created by Stanley Kubrick&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #gaming #imported:pinboard #indie #metroidvania&lt;/p&gt;</description>
      <pubDate>Wed, 24 Feb 2016 19:09:23 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:26282</guid>
      <category>gaming</category>
      <category>imported:pinboard</category>
      <category>indie</category>
      <category>metroidvania</category>
    </item>
    <item>
      <title>Gamasutra - The new gen&#39;s most important question: Who cares?</title>
      <link>http://gamasutra.com/view/news/205224/The_new_gens_most_important_question_Who_cares.php</link>
      <description>It&#39;s unpopular to say you don&#39;t care about consoles, to suggest you don&#39;t need to care. It feels like disloyalty to the industry. But what&#39;s becoming clear, even if it feels controversial and treacherous to say -- even if it threatens the industry and its loyal consumers, galvanizes them to internet arguments -- is that the console business and the industry models that built it are no longer the main avenue for the medium of games. They&#39;re probably not even the most important, even though they remain the most visible to your average person.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #gaming #imported:pinboard #indie #playstation #to:fb #xbox&lt;/p&gt;</description>
      <pubDate>Wed, 20 Nov 2013 19:28:56 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:24364</guid>
      <category>gaming</category>
      <category>imported:pinboard</category>
      <category>indie</category>
      <category>playstation</category>
      <category>to:fb</category>
      <category>xbox</category>
    </item>
    <item>
      <title>The real reason we’re upset about Sparrow’s acquisition</title>
      <link>http://www.elezea.com/2012/07/sparrow-google-acquisition/</link>
      <description>You see, for a long time we’ve chanted this refrain wherever we could: If you’re not paying for it, you’re not the customer; you’re the product being sold. We point to Facebook and Delicious and ad-supported sites and lament the fact that we’re all just a set of eyeballs being sold to advertisers. So we came up with a solution. We decided that we don’t want to be free users any more. We decided that we want to pay independent developers directly so that they can have sustainable businesses and happy lives.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #business #google #imported:pinboard #indie #software #sparrow #to:fb&lt;/p&gt;</description>
      <pubDate>Wed, 25 Jul 2012 23:35:41 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:32715</guid>
      <category>business</category>
      <category>google</category>
      <category>imported:pinboard</category>
      <category>indie</category>
      <category>software</category>
      <category>sparrow</category>
      <category>to:fb</category>
    </item>
    <item>
      <title>The real reason we’re upset about Sparrow’s acquisition</title>
      <link>http://www.elezea.com/2012/07/sparrow-google-acquisition</link>
      <description>You see, for a long time we’ve chanted this refrain wherever we could: If you’re not paying for it, you’re not the customer; you’re the product being sold. We point to Facebook and Delicious and ad-supported sites and lament the fact that we’re all just a set of eyeballs being sold to advertisers. So we came up with a solution. We decided that we don’t want to be free users any more. We decided that we want to pay independent developers directly so that they can have sustainable businesses and happy lives.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #business #google #indie #software #sparrow #to:fb&lt;/p&gt;</description>
      <pubDate>Wed, 25 Jul 2012 23:35:41 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:22371</guid>
      <category>business</category>
      <category>google</category>
      <category>indie</category>
      <category>software</category>
      <category>sparrow</category>
      <category>to:fb</category>
    </item>
    <item>
      <title>Hydorah - Locomalito</title>
      <link>http://www.locomalito.com/juegos_hydorah.php</link>
      <description>&#34;Hydorah is a game designed for classic shoot em up players, who still love clean designs and challenging adventuresThe whole game takes obvious influence from Gradius, Castlevania or R-Type, but also from other classics treated worse by the time: Turrican, Enforcer, Space Manbow, Hellfire, Guardian, Hydefos, Armalyte and many others...&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #freeware #gaming #hydorah #indie #retro #shmups&lt;/p&gt;</description>
      <pubDate>Tue, 29 Jun 2010 13:44:24 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:13654</guid>
      <category>freeware</category>
      <category>gaming</category>
      <category>hydorah</category>
      <category>indie</category>
      <category>retro</category>
      <category>shmups</category>
    </item>
    <item>
      <title>Star Guard</title>
      <link>http://vacuumflowers.com/star_guard/star_guard.html</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #8bit #games #gaming #indie #nifty #retro #starguard&lt;/p&gt;</description>
      <pubDate>Thu, 25 Feb 2010 02:34:19 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:12889</guid>
      <category>8bit</category>
      <category>games</category>
      <category>gaming</category>
      <category>indie</category>
      <category>nifty</category>
      <category>retro</category>
      <category>starguard</category>
    </item>
    <item>
      <title>OSX.Loosemaque: It’s Not Just a Game Anymore | Symantec Connect</title>
      <link>http://www.symantec.com/connect/blogs/osxloosemaque-it-s-not-just-game-anymore</link>
      <description>Must be a slow day on the OS X malware front.  This is really reaching... &#34;What’s interesting is that the author of this “game” flat-out says what it does on his Web site. Reading through the author’s description, it seems that he has created this game/threat as some sort of artistic project. The aliens are your files and there are consequences for “killing” them.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #games #gaming #indie #osx #security #symantec&lt;/p&gt;</description>
      <pubDate>Thu, 05 Nov 2009 15:41:55 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:12624</guid>
      <category>games</category>
      <category>gaming</category>
      <category>indie</category>
      <category>osx</category>
      <category>security</category>
      <category>symantec</category>
    </item>
    <item>
      <title>Chairlift-EvidentUtensil.mov (video/quicktime Object)</title>
      <link>http://www.court13.com/Chairlift-EvidentUtensil.mov</link>
      <description>I was seriously worried this video would crash the visual centers of my brain. &#34;NORMAL QUALITY LOOKS LIKE BUNK. clink on &#34;WATCH IN HD&#34; to WATCH IN HD!!! HD stands for &#34;HOLY DATAMOSH,&#34; which is what G-D bestowed upon us in the form of a MASSIVE COMPUTER GLITCH that eats up INDIE MUSIC VIDEOS and turns them into INTERNET GOLD.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #glitches #hd #indie #music #videos&lt;/p&gt;</description>
      <pubDate>Thu, 12 Feb 2009 04:02:42 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:12007</guid>
      <category>glitches</category>
      <category>hd</category>
      <category>indie</category>
      <category>music</category>
      <category>videos</category>
    </item>
    <item>
      <title>Cortex Command, a game by Data Realms</title>
      <link>http://www.datarealms.com/games.php</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #awesome #cortexcommand #gaming #indie #indiegames #physics #pixelart #strategy&lt;/p&gt;</description>
      <pubDate>Mon, 12 Jan 2009 04:24:47 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:11859</guid>
      <category>awesome</category>
      <category>cortexcommand</category>
      <category>gaming</category>
      <category>indie</category>
      <category>indiegames</category>
      <category>physics</category>
      <category>pixelart</category>
      <category>strategy</category>
    </item>
    <item>
      <title>The Unfinished Swan</title>
      <link>http://iandallas.com/games/swan</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #3d #art #gaming #indie #maze #odd #splatter #unfinishedswan #xna&lt;/p&gt;</description>
      <pubDate>Wed, 29 Oct 2008 17:12:21 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:11600</guid>
      <category>3d</category>
      <category>art</category>
      <category>gaming</category>
      <category>indie</category>
      <category>maze</category>
      <category>odd</category>
      <category>splatter</category>
      <category>unfinishedswan</category>
      <category>xna</category>
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