<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
  <channel>
    <title>links.lmorchard.com - #demoscene</title>
    <link>/tags/demoscene/</link>
    <description>Recent bookmarks tagged #demoscene</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:49 +0000</lastBuildDate>
    <item>
      <title>&#34;Monster Splash&#34; a double-hires demo for Apple IIe</title>
      <link>http://www.deater.net/weave/vmwprod/monstersplash/</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #appleii #demos #demoscene #retro&lt;/p&gt;</description>
      <pubDate>Tue, 04 Nov 2025 15:06:19 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:37907</guid>
      <category>appleii</category>
      <category>demos</category>
      <category>demoscene</category>
      <category>retro</category>
    </item>
    <item>
      <title>Live Coding Techno With Strudel | Hackaday</title>
      <link>https://hackaday.com/2025/10/16/live-coding-techno-with-strudel/</link>
      <description>The super talented [Switch Angel] is an electronic music artist, with a few cool YouTube videos to show off their absolute nailing of how to live code with Strudel. For us mere mortals, Strudel is a JavaScript port of TidalCycles, which is an algorithmic music generator which supports live coding, i.e. the music that is passed down to the synthesizer changes on-the-fly as you manipulate the code. It’s magical to watch (and listen!) to how you can adapt and distort the music to your whims just by tweaking a few lines of code: no compilation steps, hardly any debugging and instant results.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #demoscene #music #strudel&lt;/p&gt;</description>
      <pubDate>Wed, 22 Oct 2025 06:32:12 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:37829</guid>
      <category>demoscene</category>
      <category>music</category>
      <category>strudel</category>
      <enclosure url="https://links.lmorchard.com/static/e5c89c0edfe4ae7b1d30c393a298d29c.png" type="image/png"></enclosure>
    </item>
    <item>
      <title>digital selves</title>
      <link>https://digitalselves.xyz/</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #demoscene #livecoding #music&lt;/p&gt;</description>
      <pubDate>Thu, 18 Sep 2025 19:13:46 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:37730</guid>
      <category>demoscene</category>
      <category>livecoding</category>
      <category>music</category>
    </item>
    <item>
      <title>Live coding – an interview with Lizzie Wilson (Digital Selves) - Music Hackspace</title>
      <link>https://musichackspace.org/live-coding-an-interview-with-lizzie-wilson-digital-selves/</link>
      <description>The live coding scene has been growing over the years. Despite this, for many the idea of watching someone create music in code might not have an immediate appeal, though live coders are now playing at top night clubs, experimental music venues, and festivals. As the world becomes more code literate it is likely to become more popular.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #demoscene #livecoding #music&lt;/p&gt;</description>
      <pubDate>Thu, 18 Sep 2025 19:10:53 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:37729</guid>
      <category>demoscene</category>
      <category>livecoding</category>
      <category>music</category>
      <enclosure url="https://links.lmorchard.com/static/b709116ce5f13a12cdbf87f97d377d85.webp" type="image/webp"></enclosure>
    </item>
    <item>
      <title>q5js/q5.js: Beginner friendly graphics powered by WebGPU, optimized for interactive art!</title>
      <link>https://github.com/q5js/q5.js</link>
      <description>Beginner friendly graphics powered by WebGPU, optimized for interactive art!&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #demoscene #p5 #q5 #sketches #webdev&lt;/p&gt;</description>
      <pubDate>Wed, 07 May 2025 18:07:00 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29538</guid>
      <category>demoscene</category>
      <category>p5</category>
      <category>q5</category>
      <category>sketches</category>
      <category>webdev</category>
    </item>
    <item>
      <title>wrightwriter/Bonzomatic-Compute: Live shader coding tool and Shader Showdown workhorse</title>
      <link>https://github.com/wrightwriter/Bonzomatic-Compute</link>
      <description>This is a live-coding tool, where you can write a 2D fragment/pixel shader while it is running in the background. It&#39;s a fork of Bonzomatic that add network communication (WebSocket Server). The goal is to send a shader as text across a network and receive it somewhere else for display. The shader is send when you ask for compilation (ctrl+r) and also at regular updates (interval can be set in config.json) Bonzomatic can be launched as &#34;sender&#34; or as &#34;grabber&#34; if you want to send your shader or visualize a distant shader.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #coding #demoscene #diy #graphics #hacks #livecoding&lt;/p&gt;</description>
      <pubDate>Fri, 18 Apr 2025 20:46:44 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29570</guid>
      <category>coding</category>
      <category>demoscene</category>
      <category>diy</category>
      <category>graphics</category>
      <category>hacks</category>
      <category>livecoding</category>
    </item>
    <item>
      <title>Nine Explained</title>
      <link>https://www.linusakesson.net/scene/nine/explanation.php</link>
      <description>In this video and accompanying article I reveal how the seemingly impossible effect in Nine was pulled off.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #demos #demoscene #hacks #retro&lt;/p&gt;</description>
      <pubDate>Thu, 27 Mar 2025 04:18:41 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29596</guid>
      <category>c64</category>
      <category>demos</category>
      <category>demoscene</category>
      <category>hacks</category>
      <category>retro</category>
    </item>
    <item>
      <title>Copyright and the Demo Scene | datagubbe.se</title>
      <link>https://www.datagubbe.se/scenecop/</link>
      <description>This paradoxical duality of writing commercial software and cracking games defines the complex and often incomprehensible attitude towards copyright or intellectual property - for lack of a better word - on the demo scene.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #amiga #copyright #demoscene #retro&lt;/p&gt;</description>
      <pubDate>Thu, 20 Mar 2025 00:27:05 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29614</guid>
      <category>amiga</category>
      <category>copyright</category>
      <category>demoscene</category>
      <category>retro</category>
    </item>
    <item>
      <title>The Coolest Amiga Setup | datagubbe.se</title>
      <link>https://www.datagubbe.se/coolestamiga/</link>
      <description>Still, there are setups and there are setups. Having recently visited the Swedish Amiga demo party GERP, I had the opportunity to photograph a worthy contender to - and, to me, current holder of - the throne. Without further ado, let&#39;s examine!&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #amiga #commodore #demoscene&lt;/p&gt;</description>
      <pubDate>Sun, 09 Feb 2025 18:16:46 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29673</guid>
      <category>amiga</category>
      <category>commodore</category>
      <category>demoscene</category>
    </item>
    <item>
      <title>Demoscene Basics from a Basic Demoscener</title>
      <link>https://demobasics.pixienop.net/</link>
      <description>Hey there! Ever watched a demo or Revision and thought, I want to try making one of those? Cool!&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #creative #demos #demoscene #pico8&lt;/p&gt;</description>
      <pubDate>Sun, 05 Jan 2025 23:03:57 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29726</guid>
      <category>creative</category>
      <category>demos</category>
      <category>demoscene</category>
      <category>pico8</category>
    </item>
    <item>
      <title>Paged Out!</title>
      <link>https://pagedout.institute/</link>
      <description>Paged Out! is a free experimental (one article == one page) technical magazine about programming (especially programming tricks!), hacking, security hacking, retro computers, modern computers, electronics, demoscene, and other similar topics.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #demoscene #electronics #hacking #infosec #retro #tech&lt;/p&gt;</description>
      <pubDate>Sat, 30 Nov 2024 23:53:03 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29791</guid>
      <category>demoscene</category>
      <category>electronics</category>
      <category>hacking</category>
      <category>infosec</category>
      <category>retro</category>
      <category>tech</category>
    </item>
    <item>
      <title>Signal by Ara Pehlivanian on SoundCloud - Create, record and share your sounds for free</title>
      <link>http://soundcloud.com/ara-pehlivanian/signal</link>
      <description>A track I wrote for SATiRe&#39;s NAID 1996 demo of the same name.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #1996 #demoscene #favorites #ifttt #imported:pinboard #naid #soundcloud&lt;/p&gt;</description>
      <pubDate>Sat, 07 Jul 2012 02:17:13 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:22273</guid>
      <category>1996</category>
      <category>demoscene</category>
      <category>favorites</category>
      <category>ifttt</category>
      <category>imported:pinboard</category>
      <category>naid</category>
      <category>soundcloud</category>
    </item>
    <item>
      <title>Demoscene - The Art of the Algorithms | MetaFilter</title>
      <link>http://www.metafilter.com/114704/Demoscene-The-Art-of-the-Algorithms</link>
      <description>Wired called them, digital graffiti and John Carmack spoke of them at QuakeCon 2011 but they remain little known. A recently released full-length documentary (download) gives a portrait of the creative digital subculture from 80s to the present day.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #demos #demoscene #imported:pinboard #metafilter #nifty #retro&lt;/p&gt;</description>
      <pubDate>Fri, 27 Apr 2012 01:15:52 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:21515</guid>
      <category>demos</category>
      <category>demoscene</category>
      <category>imported:pinboard</category>
      <category>metafilter</category>
      <category>nifty</category>
      <category>retro</category>
    </item>
    <item>
      <title>a random Gnome&#39;s random Lair: The Commodore 64 demoscene</title>
      <link>http://gnomeslair.blogspot.com/2006/10/commodore-64-demoscene.html</link>
      <description>&#34;What follows, you see, is an amazing video compilation of some of the more impressive productions of the C64 demoscene.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #c64 #demoscene #hackers #nifty&lt;/p&gt;</description>
      <pubDate>Sun, 22 Oct 2006 06:25:48 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:7916</guid>
      <category>c64</category>
      <category>demoscene</category>
      <category>hackers</category>
      <category>nifty</category>
    </item>
    <item>
      <title>toxi.in.process: My 12 favourite demos</title>
      <link>http://www.toxi.co.uk/blog/2006/08/my-12-favourite-demos.htm</link>
      <description>&#34;Most of the things and tricks I know about programming I&#39;ve learned between the age of 13-18, when I and my friends were not so much playing with, but trying to tickle as much weird and wonderful things out of our expensive &#34;power without the price&#34; hard&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #atari #demos #demoscene #oldschool #programming&lt;/p&gt;</description>
      <pubDate>Tue, 15 Aug 2006 19:55:27 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:7586</guid>
      <category>atari</category>
      <category>demos</category>
      <category>demoscene</category>
      <category>oldschool</category>
      <category>programming</category>
    </item>
  </channel>
</rss>
