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    <title>links.lmorchard.com - #computing</title>
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    <description>Recent bookmarks tagged #computing</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:47 +0000</lastBuildDate>
    <item>
      <title>Telepath: building a new kind of computer - unique hazards may exist</title>
      <link>https://uniquehazards.com/2025/12/04/telepath-building-a-new-kind.html</link>
      <description>That’s the mission of my new startup, Telepath. We’re building that metaphorical EV: the software stack for a new kind of computing experience, freed from decades of accrued assumptions, powered at its core by machine intelligence but employed in the service of individuals. We aren’t really an “AI company”, and we aren’t chasing AGI. We see AI as normal technology, but one that carries an unusual level of both promise and peril. Used wisely and responsibly, this technology has the potential to elevate our computers and unlock a revolution even greater and more exciting than the move from CLI to GUI forty years ago.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #ai #computing #design #genai #llms #ui #ux&lt;/p&gt;</description>
      <pubDate>Fri, 05 Dec 2025 00:56:08 +0000</pubDate>
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      <category>ai</category>
      <category>computing</category>
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      <title>Michael Tsai - Blog  -  Our Changing Relationship With Apple</title>
      <link>https://mjtsai.com/blog/2025/02/27/our-changing-relationship-with-apple/?__readwiseLocation=</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #apple #computing #history&lt;/p&gt;</description>
      <pubDate>Mon, 08 Sep 2025 05:17:33 +0000</pubDate>
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      <category>apple</category>
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      <title>More retrocomputing, less nostalgia | datagubbe.se</title>
      <link>https://datagubbe.se/retnost/</link>
      <description>Music, art and games are timeless human pursuits. Why should those pursuits be about nostalgia or reminiscing just because they happen to take place on an old computer? When creating, a home computer - just like any other tool - provides certain intrinsic qualities that affect both the process and the outcome. This happens to appeal to some people, while others would rather choose an aerosol, a violin or a brand new PC: the guitarist doesn&#39;t want to switch to a keytar, the chess player wouldn&#39;t trade chess for Quake, and the painter doesn&#39;t think of her brushes as artifacts of her childhood.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #art #c64 #computing #nostalgia #retro&lt;/p&gt;</description>
      <pubDate>Tue, 05 Aug 2025 16:52:53 +0000</pubDate>
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      <category>art</category>
      <category>c64</category>
      <category>computing</category>
      <category>nostalgia</category>
      <category>retro</category>
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    <item>
      <title>operators, not users and programmers</title>
      <link>https://jyn.dev/operators-not-users-and-programmers/</link>
      <description>spreadsheets are hugely successful. Felienne Hermans, who has spent her career studying spreadsheets, attributes this success to &#34;their immediate feedback system and their continuous deployment model&#34;: the spreadsheet shows you its result as soon as you open it, and it requires no steps to run other than to install Excel and double-click the file.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #computing #dev #interactivecomputing #spreadsheets&lt;/p&gt;</description>
      <pubDate>Mon, 07 Jul 2025 02:20:10 +0000</pubDate>
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      <category>computing</category>
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      <category>spreadsheets</category>
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    <item>
      <title>Kevin Webb: &#34;One of the best examples of LLM developer tooling I&#39;ve heard is from a team that supports software from the 80s-90s....&#34;</title>
      <link>https://bsky.app/profile/triangulator.org/post/3lqqgkkst2k2r</link>
      <description>One of the best examples of LLM developer tooling I&#39;ve heard is from a team that supports software from the 80s-90s. Their only source of documentation is *video interviews* with retired employees. So they feed them into transcription software and get summarized searchable notes out the other end.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #ai #computing #documentation #history #llms #software&lt;/p&gt;</description>
      <pubDate>Wed, 02 Jul 2025 04:31:42 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29472</guid>
      <category>ai</category>
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      <title>The Embroidered Computer | Irene PoschIrene Posch</title>
      <link>http://www.ireneposch.net/the-embroidered-computer/</link>
      <description>The Embroidered Computer is an exploration into using historic gold embroidery materials and knowledge to craft a programmable 8 bit computer.&#xD;&#xA;Solely built from a variety of metal threads, magnetic, glas and metal beads, and being inspired by traditional crafting routines and patterns, the piece questions the appearance of current digital and electronic technologies surrounding us, as well as our interaction with them.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #art #computing #electronics #embroidery #imported:pinboard&lt;/p&gt;</description>
      <pubDate>Fri, 11 Jan 2019 16:48:45 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:31238</guid>
      <category>art</category>
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    <item>
      <title>The Embroidered Computer | Irene PoschIrene Posch</title>
      <link>http://www.ireneposch.net/the-embroidered-computer</link>
      <description>The Embroidered Computer is an exploration into using historic gold embroidery materials and knowledge to craft a programmable 8 bit computer.&#xD;&#xA;Solely built from a variety of metal threads, magnetic, glas and metal beads, and being inspired by traditional crafting routines and patterns, the piece questions the appearance of current digital and electronic technologies surrounding us, as well as our interaction with them.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #art #computing #electronics #embroidery&lt;/p&gt;</description>
      <pubDate>Fri, 11 Jan 2019 16:48:45 +0000</pubDate>
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      <category>art</category>
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    <item>
      <title>Getting Started, circa 1983</title>
      <link>http://simonallardice.com/general/2014/03/17/first-computer.html</link>
      <description>Let me say that again: the next day you could find out if your code compiled or not.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #computing #history #imported:pinboard #programming #retro&lt;/p&gt;</description>
      <pubDate>Sun, 27 Apr 2014 17:46:12 +0000</pubDate>
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    <item>
      <title>Citation Needed – blarg?</title>
      <link>http://exple.tive.org/blarg/2013/10/22/citation-needed/</link>
      <description>&#34;Nobody wanted to learn how to play, much less build, Engelbart’s Violin, and instead everyone gets a box of broken kazoos.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #arrays #compiler #computing #history #imported:pinboard #programing #zero&lt;/p&gt;</description>
      <pubDate>Sat, 26 Oct 2013 15:47:49 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:32115</guid>
      <category>arrays</category>
      <category>compiler</category>
      <category>computing</category>
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      <category>programing</category>
      <category>zero</category>
    </item>
    <item>
      <title>Citation Needed – blarg?</title>
      <link>http://exple.tive.org/blarg/2013/10/22/citation-needed</link>
      <description>&#34;Nobody wanted to learn how to play, much less build, Engelbart’s Violin, and instead everyone gets a box of broken kazoos.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #arrays #compiler #computing #history #programing #zero&lt;/p&gt;</description>
      <pubDate>Sat, 26 Oct 2013 15:47:49 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:24303</guid>
      <category>arrays</category>
      <category>compiler</category>
      <category>computing</category>
      <category>history</category>
      <category>programing</category>
      <category>zero</category>
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    <item>
      <title>Miguel Nicolelis Says the Brain is Not Computable, Bashes Kurzweil’s Singularity | MIT Technology Review</title>
      <link>http://www.technologyreview.com/view/511421/the-brain-is-not-computable/</link>
      <description>The brain is not computable and no engineering can reproduce it&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #ai #computing #ia #imported:pinboard #kurzweil #singularity&lt;/p&gt;</description>
      <pubDate>Tue, 19 Feb 2013 00:03:37 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:32470</guid>
      <category>ai</category>
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    </item>
    <item>
      <title>Miguel Nicolelis Says the Brain is Not Computable, Bashes Kurzweil’s Singularity | MIT Technology Review</title>
      <link>http://www.technologyreview.com/view/511421/the-brain-is-not-computable</link>
      <description>The brain is not computable and no engineering can reproduce it&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #ai #computing #ia #kurzweil #singularity&lt;/p&gt;</description>
      <pubDate>Tue, 19 Feb 2013 00:03:37 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:23316</guid>
      <category>ai</category>
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    <item>
      <title>Dennis Ritchie - Wikipedia, the free encyclopedia</title>
      <link>http://en.wikipedia.org/wiki/Dennis_Ritchie</link>
      <description>Ritchie and Thompson received the Turing Award from the ACM in 1983, the Hamming Medal from the IEEE in 1990 and the National Medal of Technology from President Clinton in 1999.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #computing #history #imported:pinboard #ritchie #to:fb&lt;/p&gt;</description>
      <pubDate>Sun, 08 Jul 2012 15:50:50 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:22285</guid>
      <category>computing</category>
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      <category>to:fb</category>
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    <item>
      <title>The Great Principles of Computing » American Scientist</title>
      <link>http://www.americanscientist.org/issues/id.10402,y.2010,no.5,content.true,page.1,css.print/issue.aspx</link>
      <description>&#34;The great-principles framework reveals a rich set of rules on which all computation is based. These principles interact with the domains of the physical, life and social sciences, as well as with computing technology itself.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #compsci #computer #computing #science&lt;/p&gt;</description>
      <pubDate>Fri, 24 Sep 2010 00:48:40 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:14276</guid>
      <category>compsci</category>
      <category>computer</category>
      <category>computing</category>
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    <item>
      <title>Internet Archive: Free Download: Apple II Forever</title>
      <link>http://www.archive.org/details/CC605_apple_ii_forever</link>
      <description>&#34;Today they&#39;re called &#34;mac heads&#34;, but way back in the 1980&#39;s, Apple users were in love with the Apple II. Despite the introduction of the Mac in 1984, the Apple II continued to have its devoted fans. This program looks at the Apple II culture during the early Mac era. Included are the Apple IIc+, the Apple II-GS, and a rare Apple I. Guests include John Sculley and Gary Kildall. Software demonstrations are of Math Blaster, Paintworks Gold, and Microsoft Bookshelf. Also a look at the newest Macintosh at the time, the Mac IIx. Originally broadcast in 1988.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #apple #archive #computing #history #oldschool #retro #via:stlhood #video&lt;/p&gt;</description>
      <pubDate>Tue, 30 Jun 2009 16:06:52 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:12384</guid>
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