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    <title>links.lmorchard.com - #computer</title>
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    <description>Recent bookmarks tagged #computer</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:49 +0000</lastBuildDate>
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      <title>Omni complete catalog of computer software : Davies, Owen : Free Download, Borrow, and Streaming : Internet Archive</title>
      <link>https://archive.org/details/Omni_Complete_Catalog_of_Computer_Software_1984_Omni_Publications_International/</link>
      <description>Omni Complete Catalog of Computer Software (1984)(Omni Publications International)&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #computer #magazines #omni #retro&lt;/p&gt;</description>
      <pubDate>Mon, 15 Dec 2025 15:17:44 +0000</pubDate>
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      <category>computer</category>
      <category>magazines</category>
      <category>omni</category>
      <category>retro</category>
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      <title>RC2040 - Retro emulated Z80 CP/M computer kit - Extreme Kits</title>
      <link>https://extkits.co.uk/product/rc2040/</link>
      <description>The RC2040 is a PI PICO emulated RC2014 kit, with CP/M-80. It is capable of running the stock ROM images currently supported by the RC2014 (except RomWBW) which gives you a number of monitors and ROM based BASIC.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #computer #diy #hardware #retro&lt;/p&gt;</description>
      <pubDate>Sun, 18 May 2025 00:05:31 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29510</guid>
      <category>computer</category>
      <category>diy</category>
      <category>hardware</category>
      <category>retro</category>
    </item>
    <item>
      <title>START A COMPUTER CLUB</title>
      <link>https://startacomputer.club/</link>
      <description>a computer club is where a group of people hang out and do computer together&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #clubs #computer #local #social&lt;/p&gt;</description>
      <pubDate>Sat, 22 Feb 2025 21:39:08 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29642</guid>
      <category>clubs</category>
      <category>computer</category>
      <category>local</category>
      <category>social</category>
    </item>
    <item>
      <title>Early Computer Art in the 50’s &amp; 60’s — Amy Goodchild</title>
      <link>https://www.amygoodchild.com/blog/computer-art-50s-and-60s</link>
      <description>My original vision for this article was to cover the development of computer art from the 50’s to the 90’s, but it turns out there’s an abundance of things without even getting half way through that era. So in this article we’ll look at how Lovelace’s ideas for creativity with a computer first came to life in the 50’s and 60’s, and I’ll cover later decades in future articles.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #art #computer #computers #history #imported:pinboard #retro&lt;/p&gt;</description>
      <pubDate>Sat, 27 May 2023 18:17:31 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:29327</guid>
      <category>art</category>
      <category>computer</category>
      <category>computers</category>
      <category>history</category>
      <category>imported:pinboard</category>
      <category>retro</category>
    </item>
    <item>
      <title>&lt;Now Go Bang!&gt; Raster CRT Typography (According to DEC)</title>
      <link>https://www.masswerk.at/nowgobang/2019/dec-crt-typography</link>
      <description>The time it takes for the phosphor to become fully activated is actually longer than the pulse representing the timing to draw a single pixel (40 nanoseconds). Meaning, if we were to attempt to display just a single pixel, the phosphor on this particular spot will never reach its full activation level resulting in a fuzzy image of varying brightnesses between dimmer, thin strokes and heavier, thick strokes. So the typography has to adjust for this, by streching the pulses to double width (80 ns), at least, in order to provide an even image and legible text and to work around the shallow flanks of the screen intensification.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #computer #design #imported:pinboard #retro #typography #vintage&lt;/p&gt;</description>
      <pubDate>Thu, 21 Feb 2019 05:13:36 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:28070</guid>
      <category>computer</category>
      <category>design</category>
      <category>imported:pinboard</category>
      <category>retro</category>
      <category>typography</category>
      <category>vintage</category>
    </item>
    <item>
      <title>Fifty Years of BASIC, the Language That Made Computers Personal | Time</title>
      <link>http://time.com/69316/basic/</link>
      <description>BASIC wasn’t designed to change the world. “We were thinking only of Dartmouth,” says Kurtz, its surviving co-creator. (Kemeny died in 1992.) “We needed a language that could be ‘taught’ to virtually all students (and faculty) without their having to take a course.”&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #basic #computer #dev #history #imported:pinboard #programming #retro&lt;/p&gt;</description>
      <pubDate>Sat, 16 Feb 2019 01:42:41 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:31212</guid>
      <category>basic</category>
      <category>computer</category>
      <category>dev</category>
      <category>history</category>
      <category>imported:pinboard</category>
      <category>programming</category>
      <category>retro</category>
    </item>
    <item>
      <title>Fifty Years of BASIC, the Language That Made Computers Personal | Time</title>
      <link>http://time.com/69316/basic</link>
      <description>BASIC wasn’t designed to change the world. “We were thinking only of Dartmouth,” says Kurtz, its surviving co-creator. (Kemeny died in 1992.) “We needed a language that could be ‘taught’ to virtually all students (and faculty) without their having to take a course.”&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #basic #computer #dev #history #programming #retro&lt;/p&gt;</description>
      <pubDate>Sat, 16 Feb 2019 01:42:41 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:28065</guid>
      <category>basic</category>
      <category>computer</category>
      <category>dev</category>
      <category>history</category>
      <category>programming</category>
      <category>retro</category>
    </item>
    <item>
      <title>The Man Who Would Teach Machines to Think - James Somers - The Atlantic</title>
      <link>http://www.theatlantic.com/magazine/archive/2013/11/the-man-who-would-teach-machines-to-think/309529/</link>
      <description>Douglas Hofstadter, the Pulitzer Prize–winning author of Gödel, Escher, Bach, thinks we&#39;ve lost sight of what artificial intelligence really means. His stubborn quest to replicate the human mind.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #ai #computer #geb #hofstader #ia #imported:pinboard #science #to:fb&lt;/p&gt;</description>
      <pubDate>Sun, 27 Oct 2013 19:21:58 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:32110</guid>
      <category>ai</category>
      <category>computer</category>
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    <item>
      <title>The Man Who Would Teach Machines to Think - James Somers - The Atlantic</title>
      <link>http://www.theatlantic.com/magazine/archive/2013/11/the-man-who-would-teach-machines-to-think/309529</link>
      <description>Douglas Hofstadter, the Pulitzer Prize–winning author of Gödel, Escher, Bach, thinks we&#39;ve lost sight of what artificial intelligence really means. His stubborn quest to replicate the human mind.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #ai #computer #geb #hofstader #ia #science #to:fb&lt;/p&gt;</description>
      <pubDate>Sun, 27 Oct 2013 19:21:58 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:24310</guid>
      <category>ai</category>
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      <category>to:fb</category>
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    <item>
      <title>The Great Principles of Computing » American Scientist</title>
      <link>http://www.americanscientist.org/issues/id.10402,y.2010,no.5,content.true,page.1,css.print/issue.aspx</link>
      <description>&#34;The great-principles framework reveals a rich set of rules on which all computation is based. These principles interact with the domains of the physical, life and social sciences, as well as with computing technology itself.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #compsci #computer #computing #science&lt;/p&gt;</description>
      <pubDate>Fri, 24 Sep 2010 00:48:40 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:14276</guid>
      <category>compsci</category>
      <category>computer</category>
      <category>computing</category>
      <category>science</category>
    </item>
    <item>
      <title>Emoticons and Smileys on PLATO in the 1970s</title>
      <link>http://platopeople.com/emoticons.html</link>
      <description>&#34;How were these things done? Well, on PLATO, you could press SHIFT-space to move your cursor back one space -- and then if you typed another character, it would appear on top of the existing character. And if you wanted to get real fancy, you could use the MICRO and SUB and SUPER keys on a PLATO keyboard to move up and down one pixel or more -- in effect providing a HUGE array of possible emoticon characters. So if you typed &#34;W&#34; then SHIFT-space then &#34;O&#34; then SHIFT-space then &#34;B&#34;, &#34;T&#34;, &#34;A&#34;, &#34;X&#34;, all with SHIFT-spaces in between, all those characters would plot on top of each other, and the result would be the smiley as shown above in the &#34;WOBTAX&#34; example. &#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #computer #design #emoticons #geek #history #nostalgia #plato&lt;/p&gt;</description>
      <pubDate>Sun, 28 Mar 2010 16:36:45 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:13097</guid>
      <category>computer</category>
      <category>design</category>
      <category>emoticons</category>
      <category>geek</category>
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      <category>nostalgia</category>
      <category>plato</category>
    </item>
    <item>
      <title>A trip down memory lane and beyond at Vintage Computer Fest - Ars Technica</title>
      <link>http://arstechnica.com/hardware/news/2009/09/a-trip-down-memory-lane-and-beyond-at-vintage-computer-fest.ars</link>
      <description>&#34;A photo essay featuring some hardware you may remember, some you may have only heard of, and a few things that you were probably never aware existed. One thing we learned: the older a computer is, the more likely it is to be blue.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #computer #east #festival #oldschool #retro #vintage&lt;/p&gt;</description>
      <pubDate>Thu, 17 Sep 2009 13:50:43 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:12554</guid>
      <category>computer</category>
      <category>east</category>
      <category>festival</category>
      <category>oldschool</category>
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      <category>vintage</category>
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    <item>
      <title>Why the Arduino Matters - Ideas For Dozens</title>
      <link>http://www.urbanhonking.com/ideasfordozens/2009/05/why_the_arduino_matters.html</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #arduino #computer #history #makers #physicalcomputing&lt;/p&gt;</description>
      <pubDate>Tue, 26 May 2009 16:07:12 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:12254</guid>
      <category>arduino</category>
      <category>computer</category>
      <category>history</category>
      <category>makers</category>
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