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    <title>links.lmorchard.com - #communication</title>
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    <description>Recent bookmarks tagged #communication</description>
    <lastBuildDate>Mon, 02 Nov 2026 08:24:48 +0000</lastBuildDate>
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      <title>The Hottest Chat App for Teens Is Google Docs - The Atlantic</title>
      <link>https://www.theatlantic.com/technology/archive/2019/03/hottest-chat-app-teens-google-docs/584857/</link>
      <description>When the kids in Skyler’s school want to tell a friend something in class, they don’t scrawl a note down on a tiny piece of paper and toss it across the room. They use Google Docs.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #chat #communication #docs #google #imported:pinboard #thekids&lt;/p&gt;</description>
      <pubDate>Fri, 15 Mar 2019 14:55:25 +0000</pubDate>
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      <category>thekids</category>
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    <item>
      <title>The Hottest Chat App for Teens Is Google Docs - The Atlantic</title>
      <link>https://www.theatlantic.com/technology/archive/2019/03/hottest-chat-app-teens-google-docs/584857</link>
      <description>When the kids in Skyler’s school want to tell a friend something in class, they don’t scrawl a note down on a tiny piece of paper and toss it across the room. They use Google Docs.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #chat #communication #docs #google #thekids&lt;/p&gt;</description>
      <pubDate>Fri, 15 Mar 2019 14:55:25 +0000</pubDate>
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      <category>chat</category>
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      <category>docs</category>
      <category>google</category>
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    <item>
      <title>15 rules for communicating at GitHub » Ben Balter</title>
      <link>http://ben.balter.com/2014/11/06/rules-of-communicating-at-github/</link>
      <description>GitHub’s communication style can be summed up in one word: asynchronous.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #github #imported:pinboard #management #work&lt;/p&gt;</description>
      <pubDate>Sun, 16 Nov 2014 17:45:29 +0000</pubDate>
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      <category>communication</category>
      <category>github</category>
      <category>imported:pinboard</category>
      <category>management</category>
      <category>work</category>
    </item>
    <item>
      <title>15 rules for communicating at GitHub » Ben Balter</title>
      <link>http://ben.balter.com/2014/11/06/rules-of-communicating-at-github</link>
      <description>GitHub’s communication style can be summed up in one word: asynchronous.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #github #management #work&lt;/p&gt;</description>
      <pubDate>Sun, 16 Nov 2014 17:45:29 +0000</pubDate>
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      <category>communication</category>
      <category>github</category>
      <category>management</category>
      <category>work</category>
    </item>
    <item>
      <title>PirateBox by David Darts</title>
      <link>http://daviddarts.com/piratebox/?title=PirateBox</link>
      <description>PirateBox is a self-contained mobile communication and file sharing device. Simply turn it on to transform any space into a free and open communications and file sharing network.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #hacks #imported:pinboard #net #piratebox #router #tech #wifi&lt;/p&gt;</description>
      <pubDate>Wed, 07 Aug 2013 17:47:09 +0000</pubDate>
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      <category>communication</category>
      <category>hacks</category>
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      <category>net</category>
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      <category>tech</category>
      <category>wifi</category>
    </item>
    <item>
      <title>PirateBox by David Darts</title>
      <link>http://daviddarts.com/piratebox?title=PirateBox</link>
      <description>PirateBox is a self-contained mobile communication and file sharing device. Simply turn it on to transform any space into a free and open communications and file sharing network.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #hacks #net #piratebox #router #tech #wifi&lt;/p&gt;</description>
      <pubDate>Wed, 07 Aug 2013 17:47:09 +0000</pubDate>
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      <category>communication</category>
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    <item>
      <title>Etiquette Redefined in the Digital Age - NYTimes.com</title>
      <link>http://bits.blogs.nytimes.com/2013/03/10/etiquette-redefined-in-the-digital-age/</link>
      <description>The anthropologist Margaret Mead once said that in traditional societies, the young learn from the old. But in modern societies, the old can also learn from the young. Here’s hoping that politeness never goes out of fashion, but that time-wasting forms of communication do.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #funny #imported:pinboard #netiquette&lt;/p&gt;</description>
      <pubDate>Tue, 12 Mar 2013 05:03:13 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:32417</guid>
      <category>communication</category>
      <category>funny</category>
      <category>imported:pinboard</category>
      <category>netiquette</category>
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    <item>
      <title>Etiquette Redefined in the Digital Age - NYTimes.com</title>
      <link>http://bits.blogs.nytimes.com/2013/03/10/etiquette-redefined-in-the-digital-age</link>
      <description>The anthropologist Margaret Mead once said that in traditional societies, the young learn from the old. But in modern societies, the old can also learn from the young. Here’s hoping that politeness never goes out of fashion, but that time-wasting forms of communication do.&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #funny #netiquette&lt;/p&gt;</description>
      <pubDate>Tue, 12 Mar 2013 05:03:13 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:23467</guid>
      <category>communication</category>
      <category>funny</category>
      <category>netiquette</category>
    </item>
    <item>
      <title>shirriff/Arduino-IRremote - GitHub</title>
      <link>https://github.com/shirriff/Arduino-IRremote</link>
      <description>Infrared remote library for Arduino: send and receive infrared signals with multiple protocols&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #arduino #communication #ir #libraries&lt;/p&gt;</description>
      <pubDate>Tue, 10 May 2011 05:20:25 +0000</pubDate>
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      <category>arduino</category>
      <category>communication</category>
      <category>ir</category>
      <category>libraries</category>
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    <item>
      <title>Everyone dials in · Nat Friedman</title>
      <link>http://nat.org/blog/2010/04/everyone-dials-in</link>
      <description>&#34;On the SUSE Studio team, we had a “level playing field” rule for our weekly meetings.  Even though a lot of us were clustered in Nürnberg, Germany, everyone dialed in to the meeting, putting every single person on an even footing.  There’s no “local” and “remote.”  Everyone has to speak clearly into the telephone.&#xA;&#xA;When we instituted this rule, we noticed the “remote” participants joining in the conversation a lot more often, and the calls went a lot smoother.&#xA;&#xA;This worked well for us. It might help you too. Let me know how it goes.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #conferencing #lifehacks #meetings #phone #telecommuting&lt;/p&gt;</description>
      <pubDate>Mon, 07 Jun 2010 03:32:29 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:13486</guid>
      <category>communication</category>
      <category>conferencing</category>
      <category>lifehacks</category>
      <category>meetings</category>
      <category>phone</category>
      <category>telecommuting</category>
    </item>
    <item>
      <title>ongoing · Less Like Oration</title>
      <link>http://www.tbray.org/ongoing/When/200x/2009/04/25/Long-and-Short-Forms</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #attention #communication #focus #writing&lt;/p&gt;</description>
      <pubDate>Wed, 29 Apr 2009 16:56:08 +0000</pubDate>
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      <category>attention</category>
      <category>communication</category>
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    <item>
      <title>Schneier on Security: The Future of Ephemeral Conversation</title>
      <link>http://www.schneier.com/blog/archives/2008/11/the_future_of_e.html</link>
      <description>&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #conversation #future #government #internet #memory #obama #politics #writing&lt;/p&gt;</description>
      <pubDate>Tue, 02 Dec 2008 20:07:36 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:11725</guid>
      <category>communication</category>
      <category>conversation</category>
      <category>future</category>
      <category>government</category>
      <category>internet</category>
      <category>memory</category>
      <category>obama</category>
      <category>politics</category>
      <category>writing</category>
    </item>
    <item>
      <title>ASCII by Jason Scott: When the BBS Broke Free</title>
      <link>http://ascii.textfiles.com/archives/000744.html</link>
      <description>&#34;Consider for a moment, if you will, how much computer you&#39;re seeing in this shot. Each of those machines is a fully set up PC compatible, with the attendant costs of memory, hard drive, and internal cards. They are all connected to modems (some of which you can see stacked on top) and all of this collection of hardware are plugged into the masses of power strips along the back. The room was obviously never designed for these computers - it has a regular carpet and those power strips are ad hoc. Consider how much effort was expended to make this system even work, to keep it all running, to make it function, to administer the software. This was a hell of a way to make a buck.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #bbs #communication #hardware #modems #social&lt;/p&gt;</description>
      <pubDate>Thu, 06 Nov 2008 15:12:33 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:11642</guid>
      <category>bbs</category>
      <category>communication</category>
      <category>hardware</category>
      <category>modems</category>
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    </item>
    <item>
      <title>Kids Halloween Candy Code</title>
      <link>http://www.cockeyed.com/archive/candy_code/candy_code.html</link>
      <description>&#34;Growing up in the Bowling Green neighborhood of Sacramento, I was taught how to read and mark houses with the Halloween Candy Code. For kids with an early curfew these codes were invaluable. Once we tagged a house, our peers could use our marks to reap the best full-size chocolate bars while avoiding Chex mix and dried apricots.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #candycode #communication #halloween #hobocode #icons #nifty&lt;/p&gt;</description>
      <pubDate>Sun, 02 Nov 2008 01:17:17 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:11618</guid>
      <category>candycode</category>
      <category>communication</category>
      <category>halloween</category>
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      <category>icons</category>
      <category>nifty</category>
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    <item>
      <title>Video Games 2.0: Throwing A Party On Your Xbox (Three Minds On Digital Marketing @ Organic)</title>
      <link>http://threeminds.organic.com/2008/10/video_games_20_throwing_a_part.html</link>
      <description>Nerdy, but I could actually see this being kinda fun, wearing a headset on the couch MST3K&#39;ing with some friends locally and cross-country.  &#34;Instead of only communicating, Microsoft is going one step further. They have partnered with Netflix to incorporate their streaming movie service into Xbox Live. This will allow one person in the party to select and start streaming a movie, which all people in the party room can watch, while communicating with each other in real time. Basically, it&#39;s a virtual, multi-person movie theatre.&#34;&lt;br/&gt;&#xA;&lt;p&gt;&lt;strong&gt;Tags:&lt;/strong&gt; #communication #movies #netflix #social #xbox #xbox360&lt;/p&gt;</description>
      <pubDate>Wed, 29 Oct 2008 18:24:31 +0000</pubDate>
      <guid isPermaLink="false">linkding-ssg:bookmark:11603</guid>
      <category>communication</category>
      <category>movies</category>
      <category>netflix</category>
      <category>social</category>
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